Search found 12 matches
- Tue Dec 19, 2017 11:32 am
- Forum: Custom Dungeons
- Topic: It's a ctrap! (v1.4)
- Replies: 66
- Views: 125202
Re: It's a ctrap! (v1.4)
Thanks. Yes, found out about this these days. I just loaded the savegame one day later and was able to run from all golems. When I wrote this post I just wasn't able to run away because a golem blocked my way. So it's just kind of luck. Still a pity that I cannot pass the force field to the study an...
- Thu Nov 02, 2017 12:00 am
- Forum: Custom Dungeons
- Topic: It's a ctrap! (v1.4)
- Replies: 66
- Views: 125202
Re: It's a ctrap! (v1.4)
Hi drdrake yes u need to complete study before going down in volcano so much time passed i don't remmeber very well, could be the force field is at the very beginning? i guess u need a medallion, maybe found in underground swamp...but i'm not sure, changed things so many times maybe at the end i ch...
- Wed Oct 25, 2017 9:41 pm
- Forum: Custom Dungeons
- Topic: The Mountain
- Replies: 218
- Views: 284331
Re: The Mountain
A very cool dungeon/map, but I cancelled playing it after the Maze of Wisdom. I couldn't figure out some solutions and even after reading the spoilers in the forum the solutions were just so random that I lost my fun in trying further. It's a shame because so much effort was put on this map and it's...
- Thu Apr 13, 2017 12:18 am
- Forum: Custom Dungeons
- Topic: Isle of Dagor
- Replies: 90
- Views: 134530
Re: Isle of Dagor
A comment on the Dark Wood platform puzzle: For me the necessary steps to take are not linked to the rebel symbol very much. Even after reading the hints on the Steam forum (which exact steps to take) it still doesn't make sense. This riddle should be made easier. Apart from that - Isle of Dagor is ...
- Thu Apr 13, 2017 12:07 am
- Forum: Custom Dungeons
- Topic: Isle of Dagor
- Replies: 90
- Views: 134530
Re: Isle of Dagor
Want to add that you cannot see the hints for the 25 pressure plates in the high priest levels when playing with LOW RENDERING.
- Wed Apr 05, 2017 10:57 pm
- Forum: Custom Dungeons
- Topic: Isle of Dagor
- Replies: 90
- Views: 134530
Re: Isle of Dagor
yah i know but i activate the priest switch (the switch on the Mall of Enoch) at mid day and dont work nothing happens... Works perfect for me. Perhaps waiting a bit might help you in seeing what happend. It's awfully bright at noon you know ;) I'm playing Grimrock with LOW rendering and details to...
- Sun Mar 26, 2017 1:29 am
- Forum: Mod Creation
- Topic: Survival Beach 2015 [MOD]
- Replies: 6
- Views: 8772
Re: Survival Beach 2015 [MOD]
Quite nice mod, nice secrets and tough fights, but not impossible. But there's a lot of deadlocks. When you push a button, enter pitfall or simply use a key, there's a chance that something happens that makes it impossible to continue. Like being teleported to a place where you can't get out when yo...
- Fri Mar 24, 2017 10:39 pm
- Forum: Custom Dungeons
- Topic: [Mod] Return to Lothgor city
- Replies: 27
- Views: 36946
Re: [Mod] Return to Lothgor city
I'm stuck right after the Arena fight. The gates are open and I found a skeleton head in a room with another (closed) gate. There's some monsters behind, but I can't manage to open the gate. Searched all walls twice and bumped them, put the torch into holder, tried to bash the gate... nothing. What ...
- Thu Mar 23, 2017 11:41 pm
- Forum: Custom Dungeons
- Topic: Isle of Dagor
- Replies: 90
- Views: 134530
Re: Isle of Dagor
I already obtained a red gem, nice gameplay so far. Just couldn't figure out how to open the gate in the very first dungeon (at the beach). A note says "I found some ropes ending on your side, so the switch must be there". I searched everything twice. Found two switches: one opens a secret...
- Sun Feb 19, 2017 10:17 am
- Forum: Custom Dungeons
- Topic: [Release] [1.2] Artifacts of Might
- Replies: 31
- Views: 57044
Re: [Release] [1.2] Artifacts of Might
Ooooh, found it. Damn, that one is really really small. Thanks!minmay wrote:There is a secret button here:
It toggles the force field on and off.