Search found 26 matches
- Sat Jun 14, 2025 10:40 pm
- Forum: Custom Dungeons
- Topic: The realm of Zarqedoc
- Replies: 43
- Views: 52417
Re: The realm of Zarqedoc
In the Ulqerak mausoleum (level 3) there is a room with a sign that says: "Honour the brave warriors of Ulqerak and their great commander because they serve the city, and you". In that room there is a secret button that can reveal a teleporter. That teleporter can take you to an area where...
- Sat Jun 14, 2025 3:06 pm
- Forum: Custom Dungeons
- Topic: The realm of Zarqedoc
- Replies: 43
- Views: 52417
Re: The realm of Zarqedoc
You can find the Spiritwalker Pendant after completing the Ulqerak mausoleum area.
- Tue Apr 08, 2025 3:56 pm
- Forum: Custom Dungeons
- Topic: The realm of Zarqedoc
- Replies: 43
- Views: 52417
Re: The realm of Zarqedoc
Thank you for playing this mod.
- Tue Feb 11, 2025 4:20 pm
- Forum: Custom Dungeons
- Topic: The realm of Zarqedoc
- Replies: 43
- Views: 52417
Re: The realm of Zarqedoc
Sunquazard tomb again - "look far away". I waited to collect binoculars, but I ended game and didnt find this item. Also tried to look behind a gate but dont see nothing. What will open that door? :D Edit: I saw torch, thought about special one, but also everburning torch didnt work. You ...
- Sat Feb 08, 2025 5:35 pm
- Forum: Custom Dungeons
- Topic: The realm of Zarqedoc
- Replies: 43
- Views: 52417
Re: The realm of Zarqedoc
Where I can use 2 aquamarines? You can use them in the Yulquezard palace, but first you have to open the main door of the palace. Yulquezard ruins - how to open door of palace? You have to toggle a secret button located in one of the collapsed houses in the center of the map. Sunquazard tomb - &quo...
- Fri Dec 09, 2022 5:21 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3993
- Views: 3545156
Re: Ask a simple question, get a simple answer
Thank you. I have another question to ask. I noticed that the poison_cloud_medium spawned by the poison_bolt_greater_blast does not grant experience to the party when it kills a monster, even when the poison_bolt_greater is cast by a champion. defineObject{ name = "poison_bolt_greater", ba...
- Thu Dec 08, 2022 3:56 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3993
- Views: 3545156
Re: Ask a simple question, get a simple answer
I would like to forbid resting if there are monsters in the 80 tiles surrounding the party (considering a 9x9 square with the party at the center of it). defineObject{ name = "party", baseObject = "party", components = { { class = "Party", onRest = function(self) -- if ...
- Fri Mar 12, 2021 11:14 am
- Forum: Custom Dungeons
- Topic: The realm of Zarqedoc
- Replies: 43
- Views: 52417
Re: The realm of Zarqedoc
I did not write anything about this mod being enjoyable or not.
I am not trying to convince anyone to play this mod.
I am simply objectively describing the structure of this mod.
In particular, outdoor areas general structure is very different from indoor areas general structure.
I am not trying to convince anyone to play this mod.
I am simply objectively describing the structure of this mod.
In particular, outdoor areas general structure is very different from indoor areas general structure.
- Wed Mar 10, 2021 12:19 am
- Forum: Custom Dungeons
- Topic: The realm of Zarqedoc
- Replies: 43
- Views: 52417
Re: The realm of Zarqedoc
In this mod most outdoor areas have many repeated elements and few puzzles.
This was a common feature in some old rpgs.
Most indoor areas have a completely different structure, less repetitive and with many puzzles.
This was a common feature in some old rpgs.
Most indoor areas have a completely different structure, less repetitive and with many puzzles.
- Tue Mar 09, 2021 10:45 am
- Forum: Custom Dungeons
- Topic: The realm of Zarqedoc
- Replies: 43
- Views: 52417
Re: The realm of Zarqedoc
This is a good idea, but equivalent to place essential items in alcoves (for example). I prefer to keep some essential items in locked chests (in the first areas), keeping the following actions as required: - Search the area for lockpicks - Use lockpicks to open locked chests and pick up essential i...