Search found 9 matches

by Hiker
Wed Jul 24, 2024 4:18 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3990
Views: 3405781

Re: Ask a simple question, get a simple answer

The fact of the matter is that any container created using a script will be filled with items with random properties as specified in their onInit, but if you just put it in dungeon.lua as stated above, then it will not be random. Okay, I can use this for my own purposes, but then how can I script an...
by Hiker
Wed Jul 24, 2024 8:50 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3990
Views: 3405781

Re: Ask a simple question, get a simple answer

Hmm... I don't know. Apparently the hook only works when an object is created on the map. When an object is placed in a container, it is removed from the map. This means that the hook is not called during creation since the object is not on the map. The point is that we first create something, and ...
by Hiker
Fri Jul 19, 2024 7:23 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3990
Views: 3405781

Re: Ask a simple question, get a simple answer

Yes, thanks, onInit does allow you to create random objects, but for some reason if they are placed in containers on the map it does not work. However, if you put them in a script, then everything is ок - why? Are there any conditions under which onInit does not execute?
by Hiker
Tue Jul 02, 2024 10:24 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3990
Views: 3405781

Re: Ask a simple question, get a simple answer

I wonder if it’s possible to set random properties when defining objects? For example, immediately identify food with random nutrition? Clearly, we are talking about making each object random.
by Hiker
Sun Jan 07, 2024 7:03 pm
Forum: Modding
Topic: Change levels table and so on
Replies: 4
Views: 3941

Re: Change levels table and so on

The Party.onLevelUp hook is called whenever a champion levels up, and is a convenient way to give them more or fewer skill points or health or energy or whatever else you want. Thank you! Where can I read about the use of hooks? And one more thing: is it possible to change the image size of an item...
by Hiker
Fri Nov 24, 2023 4:47 pm
Forum: Modding
Topic: Change levels table and so on
Replies: 4
Views: 3941

Re: Change levels table and so on

I have to say I don't know but I would be interested to know the answer also. I looked at the Dungeon Master remake and I think that most likely this is impossible - it was left there as is, but it does not correspond to the requirements of the original game, they would definitely redo it. But mayb...
by Hiker
Thu Nov 23, 2023 11:44 am
Forum: Custom Dungeons
Topic: [MOD] Call Of House Hardabar
Replies: 1006
Views: 306031

Re: [MOD] Call Of House Hardabar

Is there any video walkthrough of the mod? I got stuck at the very beginning - I opened the baths, but it’s not clear what to do next.
by Hiker
Thu Nov 23, 2023 11:11 am
Forum: Modding
Topic: Change levels table and so on
Replies: 4
Views: 3941

Change levels table and so on

I don’t see a Q&A here, so I’ll ask here: is it possible to change the table of experience levels, how many points to give out when you gain a level and the like? If not, is it possible to add a script that changes what is needed when each character gains a level?
by Hiker
Sun Nov 19, 2023 1:49 pm
Forum: Modding
Topic: [MOD] Forbidden Halls
Replies: 391
Views: 472371

Re: [MOD] Forbidden Halls

Patryanreno wrote: Sun Jun 04, 2023 11:44 am I am stuck on level 2 where the iegions keep re spawning any help as to stop? placed 3 torches in holders but no result?
You need to move forward and defeat the tentacles - press the lever and everything will stop.