Search found 29 matches
- Sat Apr 21, 2012 3:56 pm
- Forum: Gameplay Hints
- Topic: Level 9 - Secret Button
- Replies: 1
- Views: 3765
Re: Level 9 - Secret Button
It opens the wall behind your back (I mean entrance to the spiral area). It closes when you engage the ogre(s) or so.
- Mon Apr 16, 2012 12:35 am
- Forum: Gameplay Hints
- Topic: 3-2-1-3 please help before i kill myself
- Replies: 8
- Views: 10178
Re: 3-2-1-3 please help before i kill myself
What do you mean "it doesn't work"? If you reached a room with opening trapdoor, teleport and 2 levers, it just worked. Well that room, has two levers, ive pulled both levers and the door at the end is closed. So im stuck somewhere. one lever based on timing, the other with a simple plate...
- Sun Apr 15, 2012 9:57 pm
- Forum: Gameplay Hints
- Topic: 3-2-1-3 please help before i kill myself
- Replies: 8
- Views: 10178
Re: 3-2-1-3 please help before i kill myself
What do you mean "it doesn't work"? If you reached a room with opening trapdoor, teleport and 2 levers, it just worked.
- Sun Apr 15, 2012 8:14 pm
- Forum: Gameplay Hints
- Topic: How to open gate in the same room as 2nd Dragon? (Level 5)
- Replies: 1
- Views: 2956
Re: How to open gate in the same room as 2nd Dragon? (Level
hint:
and
SpoilerShow
it's a timed event
SpoilerShow
it has nothing to do with the dragons actually
- Sun Apr 15, 2012 4:53 pm
- Forum: Gameplay Hints
- Topic: Map drawn on a note/scroll (lvl 4?)
- Replies: 12
- Views: 15789
Re: Map drawn on a note/scroll (lvl 4?)
No, you didn't. You haven't found secret rectangular room, which is shown on the map on the scroll mentioned.
SpoilerShow
It has another secret switch which opens passage to section of level 4 with slimes.
- Sun Apr 15, 2012 3:58 pm
- Forum: Gameplay Hints
- Topic: Map drawn on a note/scroll (lvl 4?)
- Replies: 12
- Views: 15789
Re: Map drawn on a note/scroll (lvl 4?)
SpoilerShow
It's the secret button on lvl 7 (western part) to alternate entrance to stairs to level 8.
SpoilerShow
This is by the room with sewer tentacle monster and a nearby fire demon.
- Sun Apr 15, 2012 3:08 pm
- Forum: Grimrock 1 Discussion
- Topic: need a Dungeon Master MOD !
- Replies: 4
- Views: 4534
Re: need a Dungeon Master MOD !
Yeah, Black Crypt was great.
I think I'd pay for DLC like that - EoB, DM series within LoG engine. All-in-one!
I think I'd pay for DLC like that - EoB, DM series within LoG engine. All-in-one!

- Sat Apr 14, 2012 6:27 pm
- Forum: Grimrock 1 Discussion
- Topic: Things the devs didn't think through
- Replies: 110
- Views: 113402
Re: Things the devs didn't think through
Dinos from level 9 "no trespassing zone" respawn too. Oh, they produce nice steaks by the way 

- Sat Apr 14, 2012 2:00 pm
- Forum: Grimrock 1 Discussion
- Topic: Things the devs didn't think through
- Replies: 110
- Views: 113402
Re: Things the devs didn't think through
Halk - very interesting post. I feel that something can be improved within current skill system. It's kinda fresh, but it was a bit disappointing to me when I discovered that I have to focus on just one skill because otherwise I won't get to high level. I'm not min-maxer type, so it's even worse for...
- Sat Apr 14, 2012 1:39 pm
- Forum: Gameplay Hints
- Topic: Level Seven Iron Gate
- Replies: 17
- Views: 15516
Re: Level Seven Iron Gate
That puzzle was nice! I really enjoyed "solving" it
Devs have surely nice sense of humour 

