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- Tue Oct 09, 2012 10:37 pm
- Forum: Modding
- Topic: Silly script problem with levers...
- Replies: 3
- Views: 3142
Re: Silly script problem with levers...
function apri() if lever_2:isActivated() == true and lever_3:isActivated() == true then dungeon_door_iron_8:open() else dungeon_door_iron_8:closed() end end says attempt to call method 'isactivated' (a nil value) what i did wrong this time? :p i just want to pull 2 lever to open a door Why don't yo...