I remember one adventure game that was like that.
Called Future Wars, there was alot of moments where if you hadn't picked up the right item at different points of the game you ended up being stuck without it and had to either load a previous save or start-over.
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- Sun Apr 22, 2012 7:29 am
- Forum: Off-topic Discussion
- Topic: Game designers being plain unfair
- Replies: 36
- Views: 39028