Search found 85 matches
- Sun Feb 16, 2014 4:01 am
- Forum: Grimrock 2 Discussion
- Topic: Wayside Intervention
- Replies: 17
- Views: 20630
Re: Wayside Intervention
received the following email from kickstarter today concerning the pledge I made to Wayside: On Wednesday night, law enforcement officials contacted Kickstarter and alerted us that hackers had sought and gained unauthorized access to some of our customers' data. Upon learning this, we immediately cl...
- Thu Feb 13, 2014 4:13 pm
- Forum: Support and Tech Discussion
- Topic: d3derr_devicelost
- Replies: 6
- Views: 13989
Re: d3derr_devicelost
let me say simply that the problem appears to be that grimrock is using old c+ libraries and directx code. time marches on. libraries need to either be the ones used accross the system, or they need to be embedded locally in the application where it doesn't matter. using old code that declares syste...
- Wed Feb 12, 2014 7:48 pm
- Forum: Support and Tech Discussion
- Topic: d3derr_devicelost
- Replies: 6
- Views: 13989
Re: d3derr_devicelost
installing the versions of directx and c+ in the Grimrock directory has disabled the Shadowcopy (video capture) feature being bundled with nvidia cards.
I need a resolution to this conflict
Is relinking Grimrock with the latest libraries a possibility?
I need a resolution to this conflict
Is relinking Grimrock with the latest libraries a possibility?
- Tue Feb 11, 2014 11:21 pm
- Forum: Support and Tech Discussion
- Topic: d3derr_devicelost
- Replies: 6
- Views: 13989
Re: d3derr_devicelost
re-installed the directx and c++ kits in the grimrock games directory. That seems to fix grimrock, but I have to wonder what it might have broken that came with the nvidia kit?
- Tue Feb 11, 2014 10:57 pm
- Forum: Support and Tech Discussion
- Topic: d3derr_devicelost
- Replies: 6
- Views: 13989
d3derr_devicelost
The following error occurred while starting up the game: D3DError - CreateDevice failed: D3DERR_DEVICELOST Please check that your system meets the minimum system requirements and that your graphics card and sound card drivers are up to date. Ok, not a hw issue, this is the same I7-3770, Win 8.1, nv...
- Mon Dec 23, 2013 4:37 pm
- Forum: Grimrock 2 Discussion
- Topic: Quick spellcasting
- Replies: 42
- Views: 47935
Re: Quick spellcasting
I like the above suggestions. I agree that the LoG1 spellcasting system is too complicated. In combat against a single opponent, the complexity can be managed, but against multiple opponents it becomes too difficult to use along with other special actions like using potions or moving items out of in...
- Sun Dec 22, 2013 11:29 am
- Forum: Grimrock 1 Discussion
- Topic: Why I will not be finishing Grimrock
- Replies: 43
- Views: 68377
Re: Why I will not be finishing Grimrock
yes, its not a good game for someone going blind. And not with poor reflexes either in certain scenarios. The same could be said for the majority of computer/video games. But making sweeping general statements about everyone here based on the comments of one or two inconsiderate or self centered peo...
- Sat Dec 21, 2013 1:29 pm
- Forum: Off-topic Discussion
- Topic: Behold the Cubli!
- Replies: 1
- Views: 4771
Re: Behold the Cubli!
Hmm .. now where might it's creator got that idea from? The embedded video doesn't show up on my computer. Does it for others? Maybe I have a flash configuration issue? http://www.youtube.com/v/n_6p-1J551Y edit. I'm going to guess I have a Flash problem. Microsoft help forums are full of reports of...
- Fri Dec 20, 2013 10:08 pm
- Forum: Modding
- Topic: [ORRR2] Trailers (NEW: Second Trailer)
- Replies: 39
- Views: 32638
Re: [ORRR2] First Trailer
My sword is sharpened and my heroes ready.
- Fri Dec 20, 2013 9:19 pm
- Forum: Modding
- Topic: [WIP] Grimrock NoteBook Container
- Replies: 30
- Views: 54401
Re: [WIP] Grimrock NoteBook Container
I was also wondering how do you put screen shots on this Site, I want to show people pictures of my Mod. I see a icon called Img, but not sure how it works.. Thxs for any help :) Place the image on a publicly readable storage. then use the Img option above a text scroll area. Then paste the fully q...