Search found 7 matches

by tyterrio
Fri Sep 28, 2012 1:50 pm
Forum: Modding
Topic: cloneObject
Replies: 5
Views: 4520

Re: cloneObject

Perfect! Thank you so much :)
by tyterrio
Fri Sep 28, 2012 1:26 pm
Forum: Modding
Topic: cloneObject
Replies: 5
Views: 4520

Re: cloneObject

awesome! thanks guys quick followup question regarding the spider hatchlings function breakEggs(level, x, y) local facing = (party.facing + 2)%4 spawn("spider", level, x, y, facing) end im crashing the game with this: function breakEggs(level, x, y) local facing = (party.facing + 2)%4 spaw...
by tyterrio
Fri Sep 28, 2012 12:45 pm
Forum: Modding
Topic: cloneObject
Replies: 5
Views: 4520

cloneObject

hey guys, simple question about cloneObjects. "Where" exactly does that code go?
Does it go into a lua script, or am I creating a new file to add to the in game assets? I've found plenty of code on how to clone objects, just not what to do with the code. Thanks!
by tyterrio
Thu Sep 27, 2012 3:57 am
Forum: Modding
Topic: adding a party member further into the dungeon
Replies: 11
Views: 12229

Re: adding a party member further into the dungeon

Hmmm.. not quite there, but I know im close. Maybe you can take a look at this? Im using an activated torch (torchHolder1) to get rid of my party. And trying to use a lever (partyLever) to add one member back. I've connected the torch to a lua script with this: function oneMember() if torchHolder1:h...
by tyterrio
Thu Sep 27, 2012 3:34 am
Forum: Modding
Topic: adding a party member further into the dungeon
Replies: 11
Views: 12229

Re: adding a party member further into the dungeon

awesome! i'll give it a go, thanks! :)
by tyterrio
Thu Sep 27, 2012 12:04 am
Forum: Modding
Topic: adding a party member further into the dungeon
Replies: 11
Views: 12229

Re: adding a party member further into the dungeon

So is this even possible? Or am i grasping at straws here? :P
by tyterrio
Wed Sep 26, 2012 7:24 am
Forum: Modding
Topic: adding a party member further into the dungeon
Replies: 11
Views: 12229

Re: adding a party member further into the dungeon

I had a question regarding this as well. I think im on the right track, but im a little confused. I've figured out how to script the party away, leaving solo play. But I'm having a hard time using a button or lever (or torch) to unlock (and add) a party member spot back. I've managed to reverse the ...