Practice/Target Dummy
http://grimrock.nexusmods.com/mods/89/
Search found 36 matches
- Sun Nov 04, 2012 4:29 am
- Forum: Modding
- Topic: Community Asset Pack (C.A.P.) [Updated: 24/01/13]
- Replies: 171
- Views: 156495
- Sun Nov 04, 2012 4:28 am
- Forum: Modding
- Topic: Models by Cougar
- Replies: 6
- Views: 5253
Models by Cougar
Wanted to start a thread for the models I'm working on so I can get some feedback/critique. I hope you all enjoy these models. If you have request, let me know what they are and I will see what I can do. Treasure Chest http://grimrock.nexusmods.com/mods/87/ http://grimrock.nexusmods.com/mods/images/...
- Sun Nov 04, 2012 3:47 am
- Forum: Modding
- Topic: EDITOR Feature Requests (not bugs!)
- Replies: 317
- Views: 349398
Re: EDITOR Feature Requests (not bugs!)
When crashing due to missing assets (whether from misspelling or a forgotten copy/paste) getting the error is perfect, but it would be nice if it would only prevent the map from loading and not make the dungeon editor crash.
- Sat Nov 03, 2012 8:02 pm
- Forum: Modding
- Topic: [WIP] Fhizban's Armory (Update Nov 05)
- Replies: 18
- Views: 23169
Re: [WIP] Fhizban's Imperial Armory (Update Nov 03)
Here's a new dagger model I created if you want to add it to your armory.
http://grimrock.nexusmods.com/mods/88
http://grimrock.nexusmods.com/mods/88
- Sat Nov 03, 2012 7:32 pm
- Forum: Modding
- Topic: Community Asset Pack (C.A.P.) [Updated: 24/01/13]
- Replies: 171
- Views: 156495
- Sat Nov 03, 2012 6:20 pm
- Forum: Modding
- Topic: Community Asset Pack (C.A.P.) [Updated: 24/01/13]
- Replies: 171
- Views: 156495
Re: Texturing
Nice work skugg! That is exactly how I wanted it to look, even with the keyhole in the box in front. Now that it's textured, would you mind if I released it on the Nexus with props to everyone who helped and you as the final texturer?
Re: Texturing
If he finds anything wrong with the way I modeled it, could you let me know? Still new at this, but having fun...just frustrated with not being able to unwrap it correctly.
Re: Texturing
.obj file