Search found 5 matches

by RegisCastus
Tue Nov 20, 2012 6:55 pm
Forum: Modding
Topic: Editing core aspects of the game
Replies: 16
Views: 10629

Re: Editing core aspects of the game

Now on more complex ideas that I've been curious about: New classes/Stats when leveling. Starting at different levels (perhaps based on which class you pick) New "Game Over" graphic Is it possible to have the game Auto-Load back at the last save point after the player dies? Hardly necessar...
by RegisCastus
Tue Nov 20, 2012 6:39 pm
Forum: Modding
Topic: Editing core aspects of the game
Replies: 16
Views: 10629

Re: Editing core aspects of the game

Try copy/pasting the following into your init.lua file (found in "documents/Almost Human/Legend of Grimrock/Dungeons/NAME OF YOUR DUNGEON/mod_assets/scripts" folder_ cloneObject{ name = "party", baseObject = "party", onRest = function() return false end, onMove = funct...
by RegisCastus
Tue Nov 20, 2012 6:31 pm
Forum: Modding
Topic: Editing core aspects of the game
Replies: 16
Views: 10629

Re: Editing core aspects of the game

Try copy/pasting the following into your init.lua file (found in "documents/Almost Human/Legend of Grimrock/Dungeons/NAME OF YOUR DUNGEON/mod_assets/scripts" folder_ cloneObject{ name = "party", baseObject = "party", onRest = function() return false end, onMove = funct...
by RegisCastus
Tue Nov 20, 2012 6:19 pm
Forum: Modding
Topic: Editing core aspects of the game
Replies: 16
Views: 10629

Re: Editing core aspects of the game

You can use hook party onRest or method party:isResting() like this if party:isResting then party:wakeUp(true) end and Champion:setEnabled(enabled) method for change the number of champion I tried flat out copy pasting them into an LUA file and uh, well as I said I'm pretty terrible at coding, and ...
by RegisCastus
Tue Nov 20, 2012 5:30 pm
Forum: Modding
Topic: Editing core aspects of the game
Replies: 16
Views: 10629

Editing core aspects of the game

Hey everyone, I posted this question in the steam forums and someone pointed me here for more information: Is it possible to do something like fully removing resting, or at least editing how the rest system works? Or reducing the player party from 4 characters to 1? Haven't seen any way to do anythi...