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by Agi
Sun Dec 23, 2012 3:05 am
Forum: Support and Tech Discussion
Topic: [Linux] fixing glCompressedTexImage2D failed (GL_INVALID_EN
Replies: 4
Views: 13475

[Linux] fixing glCompressedTexImage2D failed (GL_INVALID_EN

The game seems to use a texture packaging format called S3TC, and if you get the following error message it's because your system doesn't support it. [string "CustomMaterials.lua"]:0: GL error: glCompressedTexImage2D failed (GL_INVALID_ENUM 0x0500) stack traceback: [C]: in function 'load' ...