Search found 45 matches
- Tue Apr 17, 2012 1:21 am
- Forum: Support and Tech Discussion
- Topic: 1.1.4 Patch Progress
- Replies: 359
- Views: 458110
Re: 1.1.4 Patch Progress
I'm playing second playthru and I'm missing one automap function (comparing to oldschool pencil & paper solution): ARROWS It would be great if one can put an arrow into automap (to map teleporters for example, or map way thru maze). If notes are added by clicking, arrows could be added by holdin...
- Sun Apr 15, 2012 1:42 pm
- Forum: Grimrock 1 Discussion
- Topic: Ironman mode please
- Replies: 10
- Views: 9747
Re: Ironman mode please
It would be enough to save on crystals only. And I would like to play the game this way too.
- Sat Apr 14, 2012 4:40 pm
- Forum: Gameplay Hints
- Topic: Level 10 Lever puzzle
- Replies: 7
- Views: 8438
Re: Level 10 Lever puzzle
SpoilerShow
try to look at the pillar positions, rather than at the pillars themselves
- Fri Apr 13, 2012 1:45 am
- Forum: Gameplay Hints
- Topic: Unlimited Food???
- Replies: 19
- Views: 28185
Re: Unlimited Food???
But does affect how often you need to regenerate... playing hard and I ran out of food on 7th level (i have some reserves but for now I'm starving and using blue crystals for regeneration if anywhere near)Hissssa wrote:The devs said difficulty has no effect on food.
- Fri Apr 13, 2012 1:43 am
- Forum: Gameplay Hints
- Topic: No Food!
- Replies: 25
- Views: 29054
Re: No Food!
It's really too late for you to change but this is why I went with 2 insect mages! I also got my minotaur endurance as soon as I could. You've been standing around too long staring at the pretty scenerey.... haven't you? If you're playing standard party then it might be wise to just starve rogue fo...
- Fri Apr 13, 2012 12:31 am
- Forum: Gameplay Hints
- Topic: Maze of shadows - level 7
- Replies: 6
- Views: 10937
Maze of shadows - level 7
In the one corner of maze there is teleport to small room with some items / but i can also see some bombs behing that teleport but cannot get there. I went thru whole maze back and forth and I cannot figure out how to get there... I would appreciate a little hint (just hint would be fine) I hope thi...
- Thu Apr 12, 2012 2:47 pm
- Forum: Gameplay Hints
- Topic: Turn the lights off!
- Replies: 4
- Views: 6242
Re: Turn the lights off!
That must be reason for a "darkness" spell to exists...
- Thu Apr 12, 2012 1:51 pm
- Forum: Support and Tech Discussion
- Topic: 1.1.4 Patch Progress
- Replies: 359
- Views: 458110
Re: 1.1.4 Patch Progress
Could you possibly implement small feature: ?
I understand I cannot put container into container. But it would be great to put all things from current bag/sack/chest into opened one if I try to.
It is really pain in the ass to move container contents one by one...
I understand I cannot put container into container. But it would be great to put all things from current bag/sack/chest into opened one if I try to.
It is really pain in the ass to move container contents one by one...
- Thu Apr 12, 2012 1:46 pm
- Forum: Gameplay Hints
- Topic: Secrets within secrets
- Replies: 0
- Views: 4255
Secrets within secrets
One good advice (I dont consider it a spoiler):
Every time you find a secret area then don't feel too proud. But rather, you should seek more secret buttons there.
Many secret areas have hidden another secret areas within.
Level designer were fu*king cunning bastard!!! And I love it!
Every time you find a secret area then don't feel too proud. But rather, you should seek more secret buttons there.
Many secret areas have hidden another secret areas within.
Level designer were fu*king cunning bastard!!! And I love it!
- Thu Apr 12, 2012 1:32 pm
- Forum: Gameplay Hints
- Topic: [SPOILER] MAPS BY NIANU!
- Replies: 99
- Views: 96296
Re: [SPOILER] MAPS BY NIANU!
Nice maps! I managed to complete the first 3 levels before bed to! I'm vaguely considering restarting now though to tweak my party setup. :) Daniel. My advice: go with current characters, there will be plenty of time for perfectionism but adventure covers playing and living with mistakes you made. ...