Search found 31 matches
- Sun Apr 15, 2012 5:43 am
- Forum: Grimrock 1 Discussion
- Topic: (noob question) How do i use skills?
- Replies: 2
- Views: 6292
Re: (noob question) How do i use skills?
it is random, and I think you get more of a chance of the better attack as your skill goes up.
- Sat Apr 14, 2012 7:54 am
- Forum: Grimrock 1 Discussion
- Topic: This game needs more story?
- Replies: 47
- Views: 39294
Re: This game needs more story?
LoG is a Dungeon Crawler, and not a Rpg. :o you are going to cause the forums to rise up with torches and pitchforks with that kind of thoughts :p but seriously, D&D, when it started, more closely seemed to be a dungeon crawler, most of the early rule sets had only weapon skills and such, and t...
- Sat Apr 14, 2012 7:33 am
- Forum: Grimrock 1 Discussion
- Topic: Are rogues useful?
- Replies: 31
- Views: 34299
Re: Are rogues useful?
I find rogues really useful I have one with throwing and assassination, and one with dodge and daggers in front, the one in front has started out living the minotaur tank, and the one in back when out of weapons can use a melee weapon. but really I like the dodge rogue the best, I think he's my favo...
- Sat Apr 14, 2012 7:08 am
- Forum: Grimrock 1 Discussion
- Topic: This game needs more story?
- Replies: 47
- Views: 39294
Re: This game needs more story?
I would really rather have a great new style of game than one with a great story. It seems so many games these days, especially RPG's tend to be close to the the same, other than some story that unfolds. Really though story means nothing to me in a game, if I play a game i am looking for something f...
- Sat Apr 14, 2012 2:22 am
- Forum: Grimrock 1 Discussion
- Topic: Game's been out for a bit, anything you would like to see?
- Replies: 5
- Views: 5248
Re: Game's been out for a bit, anything you would like to se
I would really like a quiver to load up throwing weapons and/or arrow and possibly a melee weapon if totally out of ranged ones.
Duel wielding would be nice too. Maybe have have the cool down a little faster if you duel wield, or at least have both weapons attack with one click.
Duel wielding would be nice too. Maybe have have the cool down a little faster if you duel wield, or at least have both weapons attack with one click.
- Fri Apr 13, 2012 10:16 pm
- Forum: Grimrock 1 Discussion
- Topic: This amuses and makes me slightly angry at the same time
- Replies: 13
- Views: 12262
Re: This amuses and makes me slightly angry at the same time
they are more like pikes than javelins, and since they are long they already work from the back row, so there is little need to throw them.
- Fri Apr 13, 2012 9:37 am
- Forum: Grimrock 1 Discussion
- Topic: An actual quiver
- Replies: 4
- Views: 6121
Re: An actual quiver
I very much agree here. My rogue is duel wielding 6 throwing knives and 5 shurikens and i still run out in big fights.
Using bows seems like a total nightmare I have like 4 types of arrow but only 2-3 of each. I would love to use a bow but I'd have to switch ammo all the time.
Using bows seems like a total nightmare I have like 4 types of arrow but only 2-3 of each. I would love to use a bow but I'd have to switch ammo all the time.
- Fri Apr 13, 2012 5:46 am
- Forum: Grimrock 1 Discussion
- Topic: Manually mapping - techniques?
- Replies: 5
- Views: 5475
Re: Manually mapping - techniques?
It seems most people just start in the middle, when they run out of room they will either put a new sheet on the edge and keep drawing or continue the map from the opposite side of the paper, then after you figure out the full layout of the level you can then redraw a map that fits onto your paper.
- Fri Apr 13, 2012 4:53 am
- Forum: Grimrock 1 Discussion
- Topic: ugh so many timed puzzles...
- Replies: 11
- Views: 10522
ugh so many timed puzzles...
do others like these? i am getting rather daunted by doing some timed puzzle that then takes a long time to get back to where you can go and fail again. So far I am stuck/giving up on the 3rd insane one I found. personally I love the harder ones that are not timed but it is nice to sit and think the...
- Fri Apr 13, 2012 3:56 am
- Forum: Gameplay Hints
- Topic: Level 5: Deserted Tunnels (enterance timing)
- Replies: 19
- Views: 36928
Re: Level 5: Deserted Tunnels (enterance timing)
I am having an issue I was actually on the right track it seems but it seems it is just impossible to move fast enough to get it...it is quite maddening, I almost get it but can't quite :/