Search found 4 matches
- Thu Mar 14, 2013 10:08 pm
- Forum: Modding
- Topic: [MOD] Eye of the Dragon
- Replies: 577
- Views: 653617
Re: [MOD] Eye of the Dragon - version 3 released
thanks for this feedback man, I will definitely make note in readme that you need version 1.3.6 or higher to play this, nice catch ! :) about the refiling waterskins you are right, probably will add some fountain in next version (as water in temple underground is definitely poisoned ;) Or you could...
- Thu Mar 14, 2013 5:34 pm
- Forum: Modding
- Topic: [MOD] Eye of the Dragon
- Replies: 577
- Views: 653617
Re: [MOD] Eye of the Dragon - version 3 released
There's an interesting bug in version 3 if you play with Grimrock version 1.3.1: The Magic Quill doesn't use up its ingredients! No crashes, no error messages in console, it just doesn't destroy the scrolls you put it. Might want to mention that this mod requires Grimrock 1.3.6 or newer. Needless to...
- Thu Mar 14, 2013 4:35 pm
- Forum: Modding
- Topic: [Release] The Mine of Malan Vael
- Replies: 207
- Views: 254159
Re: [Release] The Mine of Malan Vael feedback
I had to register just to thank you for this mod! Incredible quality for a mod, it's at least on par with the base game, although only 1/5 in length (took me 4 hours). Every aspect of this mod is pretty damn well done, from all the custom assets to storyline and from puzzles to balancing. I couldn't...
- Thu Mar 14, 2013 4:08 pm
- Forum: Modding
- Topic: [MOD] The CHAOS Key
- Replies: 289
- Views: 355992
Re: [MOD] The CHAOS Key feedback
Attempting to use the Chaos staff crashes the game (v.1.3.1) with the following error message: #chaos_wall_script:20: attempt to call global 'isWall' (a nil value) stack traceback: #chaos_wall_script:20: in function <#chaos_wall_script:2> [string "ScriptEntity.lua"]: in function 'onMessage...