Okay, my room is now implemented, but there may be bugs, so I'll play trough it a few times. I'll send the file to you first thing tomorrow morning!
EDIT: Oh, what is the item that the player is rewarded with after completing a room?
Search found 94 matches
- Sun Sep 13, 2015 6:31 pm
- Forum: Mod Creation
- Topic: [Open / Signup] One Room Round Robin 3 - Calling All Modders
- Replies: 743
- Views: 728131
- Sat Sep 12, 2015 12:46 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3990
- Views: 3421991
Re: Ask a simple question, get a simple answer
Is it possible to add markers to the map by a script? I found this from the scripting reference: MapMarkerComponent (Component) Adds a marker with text on the automap. MapMarkerComponent:getText() MapMarkerComponent:setText(string) But it doesn't explain anything about how it is used, and my quick ...
- Thu Sep 03, 2015 11:07 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3990
- Views: 3421991
Re: Ask a simple question, get a simple answer
How do i define a monster that triggers a script when damaged? I tried this, but it didin't seem to work. (The base object is ice elemental) (Game crashes when i try to spawn the object.)(I am trying to create a monster that gains health from normal attacks, but instantly dies to backstabs) { class ...
- Thu Sep 03, 2015 9:29 pm
- Forum: Mod Creation
- Topic: [Open / Signup] One Room Round Robin 3 - Calling All Modders
- Replies: 743
- Views: 728131
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
I am sorry for the inconvinience, but it seems that completing my room will take a few more days. I have everything technical done, but the story (Which is an essential part of my room) is yet to be implemented.
- Wed Sep 02, 2015 10:51 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3990
- Views: 3421991
Re: Ask a simple question, get a simple answer
How do i make a item that triggers a script on power attack?
- Mon Aug 31, 2015 1:28 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3990
- Views: 3421991
Re: Ask a simple question, get a simple answer
From the description you gave, it's hard to tell exactly what should be happening, and when. If you can provide the exact details to how the area looks before, what the player does to trigger an event, and how it looks after, then perhaps we can recreate a much more effective way to achieve the sam...
- Sun Aug 30, 2015 9:13 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3990
- Views: 3421991
Re: Ask a simple question, get a simple answer
Is it possible to correctly spawn a chasm? I face some trouble when trying to spawn it like i normally spawn objects. spawn("forest_chasm", party.level-1, spawnX, spawnY, 0, 0) This is what it looks like: http://i.imgur.com/XGPL8QC.png It looks horrible and it doesn't even collide correctl...
- Sat Aug 29, 2015 8:18 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3990
- Views: 3421991
Re: Ask a simple question, get a simple answer
Hi guys. Could someone tell me why this script crashes? function findDestructionOrb() for x=3,14,1 do for y=3,14,1 do for e in party.map:entitiesAt(x, y) do if e.name == "thecube_destruction_orb" then print("x = " .. x .. ", y = " .. y .. ", z = " .. e.elevati...
- Thu Aug 13, 2015 12:05 pm
- Forum: Mod Creation
- Topic: [Open / Signup] One Room Round Robin 3 - Calling All Modders
- Replies: 743
- Views: 728131
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
Hi guys!
Since for some reason i was unable to reply to JSW's pm, i'll say it here:
I finally have time to complete my room and implement it. You can put me to the line.
Keep up the good work and have a great day!
Since for some reason i was unable to reply to JSW's pm, i'll say it here:
I finally have time to complete my room and implement it. You can put me to the line.
Keep up the good work and have a great day!
- Sat Jun 13, 2015 4:01 pm
- Forum: Mod Creation
- Topic: [Open / Signup] One Room Round Robin 3 - Calling All Modders
- Replies: 743
- Views: 728131
Re: [Open / Signup] One Room Round Robin 3 - Calling All Mod
Have you guys created some sort of a dialog system for the mod?
I could do some things with one, like the one you had in ORRR2 in that room where the fairy was taking you to places, in my room.
Thanks! - The cube
I could do some things with one, like the one you had in ORRR2 in that room where the fairy was taking you to places, in my room.
Thanks! - The cube