have you thought about 3d cutscenes introducing new enemies? (just like doom3) or presenting new game areas? I think Grimrock 1 was defective in that way...
Search found 4 matches
- Fri Sep 13, 2013 11:42 am
- Forum: Grimrock 2 Discussion
- Topic: Welcome to the Grimrock2 subforum!
- Replies: 37
- Views: 177323
Re: Welcome to the Grimrock2 subforum!
Hey!
have you thought about 3d cutscenes introducing new enemies? (just like doom3) or presenting new game areas? I think Grimrock 1 was defective in that way...
have you thought about 3d cutscenes introducing new enemies? (just like doom3) or presenting new game areas? I think Grimrock 1 was defective in that way...
- Fri Sep 13, 2013 11:34 am
- Forum: Grimrock 2 Discussion
- Topic: Regarding the new GUI...
- Replies: 21
- Views: 37988
Re: Regarding the new GUI...
Hi guys, As I wondered a couple of months ago, developers did a separate hit chance for right and left hand, that is simply AMAZING, increasing the complexity of the game! Now: i hope will be a special stat called "AMBIDEXTROUS" that allow characters to train both hands togheter.... Second...
- Wed May 01, 2013 10:21 am
- Forum: Grimrock 2 Discussion
- Topic: Ideas about Grimrock 2
- Replies: 71
- Views: 92008
Re: Ideas about Grimrock 2
I can be hired to translate the game in Italian !!! 
- Mon Apr 29, 2013 11:33 pm
- Forum: Grimrock 2 Discussion
- Topic: Ideas about Grimrock 2
- Replies: 71
- Views: 92008
Re: Ideas about Grimrock 2
Hello Everybody! I'm a great fan of Legend of Grimrock and the development of LoG2 is my chance to share my ideas with you developers! :) 1) Try to add more altered statuses like in other rpg Series like Ultima and Final fantasy (change the names of course, if you want to avoid jail :lol: ) Poison S...