Search found 35 matches
- Sat Sep 23, 2017 4:18 pm
- Forum: Custom Dungeons
- Topic: The Abduction
- Replies: 97
- Views: 127643
Re: The Abduction
wat is the best strategy against that guy... now i am again dead...!!!! I really hope that Orace, Torst, macBos or kingrilian will share the secrets of the victory over this monster ... My tactics was to circle around the middle part and take him down from distance (priority - not let him fire the ...
- Mon Sep 11, 2017 7:14 pm
- Forum: Custom Dungeons
- Topic: The Abduction
- Replies: 97
- Views: 127643
Re: The Abduction
Hi Badgert Thanks for the MOD, very challenging and enjoyable. Original story. Greatk work! (finished it in nearly 20 hours with 64/71 secrets found with fresh party start). If I may post my findings/suggestions: Keeper´s village - consider putting some warning text (print, walltext sign etc.) befor...
- Wed Aug 30, 2017 9:15 am
- Forum: Custom Dungeons
- Topic: Isle of the Deranged - Revision 1.1
- Replies: 427
- Views: 501788
Re: Isle of the Deranged 2.2
Thanks. Really enjoying the mod so far.
The ice lizard steak crash did occur to me too. The solution which worked for me was to put all my ice lizard steaks on the floor before placing the item on the altar.
The ice lizard steak crash did occur to me too. The solution which worked for me was to put all my ice lizard steaks on the floor before placing the item on the altar.
- Fri Aug 25, 2017 11:59 am
- Forum: Custom Dungeons
- Topic: Isle of the Deranged - Revision 1.1
- Replies: 427
- Views: 501788
Re: Isle of the Deranged 2.2
Thanks for clarification but sadly, it won't open the doors. If it suppose to open them then I think is bugged somehow in my case. I will have to pass them using console workaround I guess.
- Fri Aug 25, 2017 9:59 am
- Forum: Custom Dungeons
- Topic: Isle of the Deranged - Revision 1.1
- Replies: 427
- Views: 501788
Re: Isle of the Deranged 2.2
Thanks for reply. But the problem are two iron doors preventing me to enter the location where the Athenaeum is. Although I pressed all the secret buttons and pulled all the levers in the level. Am I missing something else?
- Thu Aug 24, 2017 11:45 pm
- Forum: Custom Dungeons
- Topic: Isle of the Deranged - Revision 1.1
- Replies: 427
- Views: 501788
Re: Isle of the Deranged 2.2
Hello Kudos for this mod, it seems to be very huge and original. I am curently on 5 hours of play and seems like being stucked in Grimwern Excavation Site. I entered the Excavation Site level by falling through pit hole located in the very south east of Grimwern Woodlands (was that a mistake?). As I...
- Mon Aug 21, 2017 9:29 pm
- Forum: Custom Dungeons
- Topic: [Mod] Return to Lothgor city
- Replies: 27
- Views: 37017
Re: [Mod] Return to Lothgor city
I really like this mod, it's fun I just worked out the Ogre behind the door. When I go to the corridor with all the light I can't figure out how to get to the end. There are no secret buttons or passages. I could use a little help.... Thanks RacerX for appretiation, I'm glad you like it. After Ogre...
- Tue Aug 08, 2017 12:17 am
- Forum: Custom Dungeons
- Topic: [Mod] Return to Lothgor city
- Replies: 27
- Views: 37017
Re: [Mod] Return to Lothgor city
I'm stuck right after the Arena fight. The gates are open and I found a skeleton head in a room with another (closed) gate. There's some monsters behind, but I can't manage to open the gate. Searched all walls twice and bumped them, put the torch into holder, tried to bash the gate... nothing. What...
- Fri Dec 19, 2014 12:17 pm
- Forum: Custom Dungeons
- Topic: [Mod] Crashed
- Replies: 60
- Views: 105947
Re: [Mod] Crashed
Like Curak asked, I would like to know that too. I was trying to upload my mod somehow to steam workshop but I didn't succeed. (I own GOG version)
- Mon Dec 15, 2014 10:34 pm
- Forum: Custom Dungeons
- Topic: [Mod] Return to Lothgor city
- Replies: 27
- Views: 37017
Re: [Mod] Return to Lothgor city
Mod updated to ver. 1.2 (see ininial post)
- cosmetic corrections in gameplay (added couple of hints)
- added 2 secrets (20 secrets totally now)
- published sample gameplay from the beginning of game
macBos
- cosmetic corrections in gameplay (added couple of hints)
- added 2 secrets (20 secrets totally now)
- published sample gameplay from the beginning of game
macBos