Ok for whatever reason this page did not fully load, at the time of this post
and now all of a sudden there are 4 replies to the author and his issue.
do please do ignore this reply and the one before it. since now I look
like a moron for responding a day late and a $1 short lol.
Search found 2 matches
- Wed Jan 29, 2014 4:35 am
- Forum: Modding
- Topic: [ASSET] (Released) Particles and alternative teleporters
- Replies: 16
- Views: 13341
- Wed Jan 29, 2014 4:26 am
- Forum: Modding
- Topic: [ASSET] (Released) Particles and alternative teleporters
- Replies: 16
- Views: 13341
Re: [ASSET] (Released) Particles and alternative teleporters
function FlashPurple(self) local teleporter_id = self.id:sub(1,20) local teleporter_entity = findEntity(teleporter_id) if teleporter_entity:isActivated() then - attempt to index local 'teleporter-entity' (a nil value) x party:playScreenEffect("teleport_purple_screen_01") end end First off...