Search found 2 matches
- Mon Jun 30, 2014 6:37 pm
- Forum: Modding
- Topic: Combining Modules into One
- Replies: 4
- Views: 5536
Re: Combining Modules into One
I'll give my two examples: dmcsb_pack extra lanterns pack These two specifically. I move the "assets" from dmcsb over into the module im working on. I replace/overwrite. The new assets appear and are usuable. However, when i do the same with the "extra lanterns" it gets rid of th...
- Mon Jun 30, 2014 1:33 am
- Forum: Modding
- Topic: Combining Modules into One
- Replies: 4
- Views: 5536
Combining Modules into One
So I'm fairly sure this can go here...i could be wrong... Anyways, I wanted to know if its possible to take 2 custom assets mods and combine them into one in a dungeon. I know you can just move over the assets for one and be fine (at least that's what I did), but when I try to do that for another it...