Search found 15 matches
- Tue Oct 28, 2014 2:27 am
- Forum: Grimrock 2 Discussion
- Topic: Ways to Improve Grimrock 2
- Replies: 39
- Views: 41741
Re: Ways to Improve Grimrock 2
There are at least three things that I didn't like much about Grimrock 2: 1) Water tiles Seriously, did anyone like these? It was so painful to swim in case you were searching for hidden switches and in the end you find that there are pretty much no secrets at all for these areas (like in normal til...
- Sun Oct 26, 2014 3:24 pm
- Forum: Grimrock 2 Discussion
- Topic: Planning optimized party - looking for feedback
- Replies: 32
- Views: 55698
Re: Planning optimized party - looking for feedback
Ok, i think this is the last revision I'll make before I finally start. ... Here are my final tips: Barbarians: They are perfectly fine. For them, Dodge is more for flavour than anything (higher evasion, lower attack CD. Evasion won't matter much because he will tank pretty well with heavy armor la...
- Sat Oct 25, 2014 10:51 pm
- Forum: Grimrock 2 Discussion
- Topic: Planning optimized party - looking for feedback
- Replies: 32
- Views: 55698
Re: Planning optimized party - looking for feedback
Huh, what armor gives a set bonus that provides "a ton of damage"? That Heavy armor set provides fire protection, not tons of damage. You are right. What happened is that I was searching for the +set bonus and when I added the shield to my DEX rogue, her main hand lost the dual wield pena...
- Sat Oct 25, 2014 10:37 pm
- Forum: Grimrock 2 Discussion
- Topic: Planning optimized party - looking for feedback
- Replies: 32
- Views: 55698
Re: Planning optimized party - looking for feedback
Barbarian Heavy Armor vs Light Armor: Heavy armors tend to give high protection, and extra health. Light armors tend to give decent protection, and extra evasion. That being said, the best armor pieces for barbarians are +STR light armors. If I knew this back at the character creation, I wouldn't s...
- Sat Oct 25, 2014 1:50 am
- Forum: Grimrock 2 Discussion
- Topic: Party level / Progression.
- Replies: 1
- Views: 3567
Re: Party level / Progression.
If you expect this sort of detailed reply, I think you'll be highly disappointed, because I don't think that anyone is tracking their levels like that. That being said, I can tell you what level my party reached right now. It's an all-human party and all characters have Fast Learner. My wizard got t...
- Sat Oct 25, 2014 1:29 am
- Forum: Grimrock 2 Discussion
- Topic: Planning optimized party - looking for feedback
- Replies: 32
- Views: 55698
Re: Planning optimized party - looking for feedback
I'm near the end of the game and here are some tips based on what I've learned with an all-human party (all characters have Fast Learner). I would like to point out that these tips are based on your race and classes choices. I'm assuming that you indeed want to roll with a mixed race group consisted...
- Thu Oct 23, 2014 7:17 pm
- Forum: Grimrock 2 Discussion
- Topic: Invisibility spell
- Replies: 3
- Views: 4475
Re: Invisibility spell
Hm, this makes sense. Thanks.Ichthyic wrote:enemies will see you if they are within one space of you, no matter what.
elementals can see you regardless.
some bosses (not all) can see you regardless.
otherwise, seems to work pretty well. even works on the leprechaun.
- Thu Oct 23, 2014 1:42 pm
- Forum: Grimrock 2 Discussion
- Topic: Invisibility spell
- Replies: 3
- Views: 4475
Invisibility spell
I don't understand the behavior of Invisibility. Every time I cast it, I feel like it's a hit or miss. Sometimes my enemies see me, sometimes not. I got so paranoid that I wasn't sure if any sort of light source, like a torch or the Light spell, was affecting the spell. I then started to cast Darkne...
- Sun Oct 19, 2014 4:57 am
- Forum: Grimrock 2 Discussion
- Topic: Damage calculations... seem wrong? (Barb vs rogue)
- Replies: 15
- Views: 13203
Re: Damage calculations... seem wrong? (Barb vs rogue)
The damage calculations are still "semi ok". They are not totally correct because I don't know if the damage from weapon skills are added to the base weapon damage or the bonus damage, so I left them out. I don't know what's going on with these numbers... I'd expect the calculations to be...
- Sun Oct 19, 2014 2:34 am
- Forum: Grimrock 2 Discussion
- Topic: Damage calculations... seem wrong? (Barb vs rogue)
- Replies: 15
- Views: 13203
Re: Damage calculations... seem wrong? (Barb vs rogue)
From your calculations, are you taking rogue as a str build for damage calculations? A str build rogue seems pretty much strictly inferior as he doesn't get the accuracy/evasion bonuses from dex, leading him to be way less tanky for similar or less damage than the barbarian. If you want to go str, ...