Search found 11 matches

by coolAlias
Wed Nov 12, 2014 6:34 am
Forum: Grimrock 2 Discussion
Topic: Thank you for making LoG2 DRM-free and not requiring Steam
Replies: 52
Views: 64356

Re: Thank you for making LoG2 DRM-free and not requiring Ste

Huh? You can configure as many installation locations as you want. I have my Steam games installed on several different drives. Yes, I know, but it is more difficult to do than with non-Steam games, at least it was last I checked (about a year ago). But seriously, of all my points, that was not the...
by coolAlias
Wed Nov 12, 2014 5:10 am
Forum: Grimrock 2 Discussion
Topic: Thank you for making LoG2 DRM-free and not requiring Steam
Replies: 52
Views: 64356

Re: Thank you for making LoG2 DRM-free and not requiring Ste

I really like Steam. I also really hate it. I like that it makes finding great sales easy, playing with friends easy, and many other things easy. It's also nice having all my games in one place. Somewhat contradictorily, I hate that Steam always wants all my games in the same directory and makes ins...
by coolAlias
Wed Nov 12, 2014 3:55 am
Forum: Gameplay Hints
Topic: Tips for Ratling Boss?
Replies: 13
Views: 22471

Re: Tips for Ratling Boss?

I found it effective to prep a Force Field spell, run up 2 squares toward the boss and cast it right in front of him, then retreat back 2 squares to the last square of the hallway - all the rats line up one at a time, leaving the big guy blocked until they're all dead, then you have all the space yo...
by coolAlias
Wed Nov 12, 2014 3:53 am
Forum: Gameplay Hints
Topic: [Spoilers] Atlas Compendium - Secrets, Items, & Equipment
Replies: 53
Views: 198010

Re: [Spoilers] Atlas Compendium - Secrets, Items, & Equipmen

Nice job on this! Noticed there was an area you missed in the Lexiconary, right next to your #14. I don't recall what's there, if anything, but you left it unexplored on your map.
by coolAlias
Wed Nov 12, 2014 3:50 am
Forum: Mod Creation
Topic: [SCRIPT] Automatic Elevator with Working LEDs
Replies: 14
Views: 22173

Re: [SCRIPT] Automatic Elevator with Working LEDs

Neat! If you switched to binary, you could get 8 floors out of the same 3 levers: 000, 001, 010, 011, 100, 101, 110, 111
by coolAlias
Sun Oct 19, 2014 8:39 pm
Forum: Support and Tech Discussion
Topic: Invisibility bugged?
Replies: 3
Views: 5123

Re: Invisibility bugged?

I was trying to use it to sneak past those dang air elementals, so I wasn't attacking at all, just moving. I'll have to test and see if they only notice me when I get close or not, but they seemed to come straight for me even from far away.
by coolAlias
Sun Oct 19, 2014 7:32 pm
Forum: Grimrock 2 Discussion
Topic: Weapon special attack balance
Replies: 30
Views: 30535

Re: Weapon special attack balance

That's what I've got - a devastatingly powerful minotaur barbarian, a tanky knight, and a dual-wielding backrow rogue. I forgot that fighters have a faster charging time, which probably explains why my characters take so long to charge - they already do so much damage with regular attacks, and can e...
by coolAlias
Sun Oct 19, 2014 7:00 pm
Forum: Grimrock 2 Discussion
Topic: Weapon special attack balance
Replies: 30
Views: 30535

Re: Weapon special attack balance

I admit that there are some skills that are useful (e.g. stun, flurry), and I don't mean to imply that I am not enjoying the game due to my impression of this one mechanic, it's just that the timing required to land one of these special attacks, after having to charge up for quite some time, leaves ...
by coolAlias
Sun Oct 19, 2014 6:52 pm
Forum: Gameplay Hints
Topic: Killing the green flurry things
Replies: 5
Views: 8702

Re: Killing the green flurry things

Those are Air Elementals, and there are a couple other posts about this topic.

Method 1:
SpoilerShow
Dispel Magic, requires Water 1 and is found in a secret location
Method 2:
SpoilerShow
Ethereal Blade, not acquired until much later
by coolAlias
Sun Oct 19, 2014 5:23 pm
Forum: Grimrock 2 Discussion
Topic: Weapon special attack balance
Replies: 30
Views: 30535

Weapon special attack balance

Hi guys, First off, let me congratulate you on the release of yet another gem of a game. I have been enjoying the heck out of it so far, but I've noticed that using the weapons special attacks seems to be a very poor tactical decision (so far - I am around lvl 9 and have explored about 5 areas fully...

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