Search found 3 matches

by object71
Mon Oct 27, 2014 11:32 pm
Forum: Mod Creation
Topic: How to script torch holders?
Replies: 13
Views: 13182

Re: How to script torch holders?

I knew that I could get the value with a counter and so on but wanted to see how to do it with a single script. The thing is I'm trying to learn scripting (I'm a begginer programer and I'm on a pretty basic lvl) I was missing that the code is actually "getHasTorch"
by object71
Mon Oct 27, 2014 10:52 pm
Forum: Mod Creation
Topic: How to script torch holders?
Replies: 13
Views: 13182

Re: How to script torch holders?

still in the LoG2 editor there is some kind of difference and I can't do it

Code: Select all

if t1.controller:HasTorch() == true then
	d1.door:open()
else
	d1.door:close()
end
it sais "attempt to call method 'hasTorch' (a nil value)"
by object71
Mon Oct 27, 2014 10:33 pm
Forum: Mod Creation
Topic: How to script torch holders?
Replies: 13
Views: 13182

How to script torch holders?

I looked the forums but still didn't quite find how to make a door open by checking if there is a torch in the torch holder.