Search found 3 matches
- Sun Nov 30, 2014 12:17 am
- Forum: Mod Creation
- Topic: What is a "blocker"? It is getting auto-spawned at exits
- Replies: 5
- Views: 4452
Re: What is a "blocker"? It is getting auto-spawned at exit
I've been tinkering with the editor, and yes, it appears blockers are meant to stop monsters from entering certain squares. You can activate/deactivate blockers you place yourself, but I'm not sure about the auto-spawned ones.
- Sat Nov 29, 2014 7:40 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3990
- Views: 3470159
Re: Ask a simple question, get a simple answer
Thanks Drakkan! Got it working now.
EDIT: Just found setSubtileOffset(). Seems to be an easier way of doing what I wanted to do. Thanks for pointing me to the right place in the scripting reference.
EDIT: Just found setSubtileOffset(). Seems to be an easier way of doing what I wanted to do. Thanks for pointing me to the right place in the scripting reference.
- Sat Nov 29, 2014 6:34 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3990
- Views: 3470159
Re: Ask a simple question, get a simple answer
Hello everyone. I'm new here.
Thought messing around with the Grimrock editor would be a good way to try out programming/level design.
So, I have a simple question: How can I offset the location of an item within a cell? Such as placing a turtle egg in the middle of the nest.
Thanks!

So, I have a simple question: How can I offset the location of an item within a cell? Such as placing a turtle egg in the middle of the nest.
Thanks!