Ahum.
Better too much of something than nothing at all.
That is all.
Search found 19 matches
- Mon Apr 16, 2012 4:52 am
- Forum: Grimrock 1 Discussion
- Topic: Developer's attitude and the community
- Replies: 71
- Views: 53323
- Mon Apr 16, 2012 4:50 am
- Forum: Grimrock 1 Discussion
- Topic: [spoilers] [curse words] [spiders] HATE
- Replies: 39
- Views: 33435
Re: [spoilers] [curse words] [spiders] HATE
You're going to absolutely love what i like to call "popups" and the terribad status ailment they produce.
- Mon Apr 16, 2012 4:48 am
- Forum: Grimrock 1 Discussion
- Topic: Manual Translations
- Replies: 45
- Views: 91639
Re: Manual Translations
Dutch translation on hold until further notice due to irl stuff needing priority atm. Sorry folks 

- Sun Apr 15, 2012 6:07 pm
- Forum: Gameplay Hints
- Topic: Level 11 - Tomb of the Designers: Left puzzle
- Replies: 11
- Views: 16629
Re: Level 11 - Tomb of the Designers: Left puzzle
need help pls Is there a way to go back on lower planes from there? I figured out i needed something to equip and throw, my problem is that i don't have any axe/shuriken/rock/etc. I went out from the tomb of the designers, got the stairs to lvl 12 (the prision) and i can't go anywhere from there. C...
- Sun Apr 15, 2012 3:40 am
- Forum: Gameplay Hints
- Topic: [SPOILER HEAVY] Feedbach.
- Replies: 6
- Views: 6883
[SPOILER HEAVY] Feedbach.
Read at your own risk. Right so i just finished the game aparantly... There's a plethora of things that bug me kind of. Let's go by each of them and digest what happens. - Level 5 cave in Arguably something that kept my interests peaked all the way up to floor 11. Even the little note mentioning a p...
- Sun Apr 15, 2012 3:10 am
- Forum: Gameplay Hints
- Topic: To those who have completed the game. [Major spoilers]
- Replies: 82
- Views: 77027
Re: To those who have completed the game. [Major spoilers]
I wish there was a way to open the doors on that map... can't seem to find any keys anywhere and i'm one of those completionists... Kind of a bummer too that once the battle starts, the door won't open anymore ;s couldn't go back to finish up loose ends. Overall very very well done :D will def repl...
- Sat Apr 14, 2012 4:37 am
- Forum: Gameplay Hints
- Topic: 2 wizards
- Replies: 8
- Views: 8210
Re: 2 wizards
as far as wands go, here's a list of wizard items i've gotten so far. Orb of Radiance +10 energy +2 Wisdom looks like i missed the orb altogether... I wonder what i missed to do on lvl 6 There's a text on the wall about 4 tiles from where it's located, saying something like "Vault of the orb&q...
- Sat Apr 14, 2012 4:34 am
- Forum: Gameplay Hints
- Topic: 2 wizards
- Replies: 8
- Views: 8210
Re: 2 wizards
as far as wands go, here's a list of wizard items i've gotten so far. Staff: +5 energy. Forgot if it had anything else. Orb of Radiance +10 energy +2 Wisdom Shaman's staff +15 energy +2 wisdom Better damage with poison cloud / bolt. Zhandual's Orb +20 energy +2 wisdom Better damage with fire spells....
- Sat Apr 14, 2012 4:27 am
- Forum: Gameplay Hints
- Topic: Dismantler.
- Replies: 3
- Views: 4592
Re: Dismantler.
Well thing is i got a minotaur specced axes, armor and athletics (we'll see how far that gets me) but this being one of the few higher end swords and such drama to get it would hint at it doing more than just "swing" and making things dead...
- Sat Apr 14, 2012 4:22 am
- Forum: Gameplay Hints
- Topic: Dismantler.
- Replies: 3
- Views: 4592
Dismantler.
So i didn't roll a swordie, but is there something special to this besides general good / high attack ? Spoiler tag if so, if not, nix still seems more favorable...