Search found 19 matches

by Cyriel
Mon Apr 16, 2012 4:52 am
Forum: Grimrock 1 Discussion
Topic: Developer's attitude and the community
Replies: 71
Views: 53323

Re: Developer's attitude and the community

Ahum.
Better too much of something than nothing at all.

That is all.
by Cyriel
Mon Apr 16, 2012 4:50 am
Forum: Grimrock 1 Discussion
Topic: [spoilers] [curse words] [spiders] HATE
Replies: 39
Views: 33435

Re: [spoilers] [curse words] [spiders] HATE

You're going to absolutely love what i like to call "popups" and the terribad status ailment they produce.
by Cyriel
Mon Apr 16, 2012 4:48 am
Forum: Grimrock 1 Discussion
Topic: Manual Translations
Replies: 45
Views: 91639

Re: Manual Translations

Dutch translation on hold until further notice due to irl stuff needing priority atm. Sorry folks :(
by Cyriel
Sun Apr 15, 2012 6:07 pm
Forum: Gameplay Hints
Topic: Level 11 - Tomb of the Designers: Left puzzle
Replies: 11
Views: 16629

Re: Level 11 - Tomb of the Designers: Left puzzle

need help pls Is there a way to go back on lower planes from there? I figured out i needed something to equip and throw, my problem is that i don't have any axe/shuriken/rock/etc. I went out from the tomb of the designers, got the stairs to lvl 12 (the prision) and i can't go anywhere from there. C...
by Cyriel
Sun Apr 15, 2012 3:40 am
Forum: Gameplay Hints
Topic: [SPOILER HEAVY] Feedbach.
Replies: 6
Views: 6883

[SPOILER HEAVY] Feedbach.

Read at your own risk. Right so i just finished the game aparantly... There's a plethora of things that bug me kind of. Let's go by each of them and digest what happens. - Level 5 cave in Arguably something that kept my interests peaked all the way up to floor 11. Even the little note mentioning a p...
by Cyriel
Sun Apr 15, 2012 3:10 am
Forum: Gameplay Hints
Topic: To those who have completed the game. [Major spoilers]
Replies: 82
Views: 77027

Re: To those who have completed the game. [Major spoilers]

I wish there was a way to open the doors on that map... can't seem to find any keys anywhere and i'm one of those completionists... Kind of a bummer too that once the battle starts, the door won't open anymore ;s couldn't go back to finish up loose ends. Overall very very well done :D will def repl...
by Cyriel
Sat Apr 14, 2012 4:37 am
Forum: Gameplay Hints
Topic: 2 wizards
Replies: 8
Views: 8210

Re: 2 wizards

as far as wands go, here's a list of wizard items i've gotten so far. Orb of Radiance +10 energy +2 Wisdom looks like i missed the orb altogether... I wonder what i missed to do on lvl 6 There's a text on the wall about 4 tiles from where it's located, saying something like "Vault of the orb&q...
by Cyriel
Sat Apr 14, 2012 4:34 am
Forum: Gameplay Hints
Topic: 2 wizards
Replies: 8
Views: 8210

Re: 2 wizards

as far as wands go, here's a list of wizard items i've gotten so far. Staff: +5 energy. Forgot if it had anything else. Orb of Radiance +10 energy +2 Wisdom Shaman's staff +15 energy +2 wisdom Better damage with poison cloud / bolt. Zhandual's Orb +20 energy +2 wisdom Better damage with fire spells....
by Cyriel
Sat Apr 14, 2012 4:27 am
Forum: Gameplay Hints
Topic: Dismantler.
Replies: 3
Views: 4592

Re: Dismantler.

Well thing is i got a minotaur specced axes, armor and athletics (we'll see how far that gets me) but this being one of the few higher end swords and such drama to get it would hint at it doing more than just "swing" and making things dead...
by Cyriel
Sat Apr 14, 2012 4:22 am
Forum: Gameplay Hints
Topic: Dismantler.
Replies: 3
Views: 4592

Dismantler.

So i didn't roll a swordie, but is there something special to this besides general good / high attack ? Spoiler tag if so, if not, nix still seems more favorable...