Search found 25 matches

by EnochDagor
Tue Nov 08, 2016 7:04 pm
Forum: Custom Dungeons
Topic: Isle of Dagor
Replies: 90
Views: 134658

Re: Isle of Dagor

Been a while since I've logged on here. My apologies. Wanted to clarify some things. The 25 plate puzzle can be a real issue for people who have color blindness. This was an oversight on my part during the development of this mod. The answer utilizes lighting to show what tiles to activate. However,...
by EnochDagor
Fri May 01, 2015 5:31 pm
Forum: Custom Dungeons
Topic: Isle of Dagor
Replies: 90
Views: 134658

Re: Isle of Dagor

Alois: Maybe a trait you saved with the characters that only exists in another mod you have played? You can check this by loading the saved game from which you imported the characters from (in the other Mod) and then look at the character sheet and see if there are any Traits that are not vanilla tr...
by EnochDagor
Fri May 01, 2015 3:25 pm
Forum: Custom Dungeons
Topic: Isle of Dagor
Replies: 90
Views: 134658

Re: Isle of Dagor

Hi. I'm in the upper catacombs (just learned how to count). The program crashes as soon as I try to cast the "Create teleport" spell on the rune (or everywhere else). Here is the message: [string "Champion.lua"]:0: attempt to index a nil value stack traceback: [string "Cham...
by EnochDagor
Fri May 01, 2015 3:21 pm
Forum: Custom Dungeons
Topic: Isle of Dagor
Replies: 90
Views: 134658

Re: Isle of Dagor

Very nice! I have to say, the way I brought him out was very fucking cool. I actually reloaded it to do it again, and this time I ran a sound file of Scorpion saying, "Get over here!" 8-) Ilius is dead, and now I'm standing in the Dark Wood trying to figure out this floor puzzle. Might ne...
by EnochDagor
Fri May 01, 2015 2:58 am
Forum: Custom Dungeons
Topic: Isle of Dagor
Replies: 90
Views: 134658

Re: Isle of Dagor

Hmm. Ok, Ilius *is* supposed to come out on his own. So I will see why that trigger is not happening. But I will say this, the fight is still able to be finished (just did it). The way to finish the fight is also the answer to how to defeat Ilius faster. So, I will pose it to you as a question: Is t...
by EnochDagor
Thu Apr 30, 2015 9:36 pm
Forum: Custom Dungeons
Topic: Isle of Dagor
Replies: 90
Views: 134658

Re: Isle of Dagor

Excellent summary Azel. I will take what you said to heart and consider changes as they are all very sound suggestions.

I'm grinning ear to ear to hear what you've said and I'm very anxious to see how it goes tonight. :D
SpoilerShow
Did you solve the dark wood puzzle?
by EnochDagor
Thu Apr 30, 2015 2:07 pm
Forum: Custom Dungeons
Topic: Isle of Dagor
Replies: 90
Views: 134658

Re: Isle of Dagor

Exciting!

Some quick questions regarding balance:
What level is your party?
How is your food supply?
Any significantly difficult fights/areas that you had to use lots of supplies?
How is your stash of herbs/potions/etc?

And thanks for being an excellent tester! :D

-E
by EnochDagor
Wed Apr 29, 2015 11:07 pm
Forum: Custom Dungeons
Topic: Isle of Dagor
Replies: 90
Views: 134658

Re: Isle of Dagor

Crud, no, I did. This is a scenario breaking bug. Unbelievable. The door to the West should NOT be closed. A floor trigger got triggered by a monster that was not supposed to be. Open the console and type these commands in: timer_14.timer:stop() tomb_door_stone_8.door:open() tomb_door_stone_9.door:o...
by EnochDagor
Wed Apr 29, 2015 3:27 pm
Forum: Custom Dungeons
Topic: Isle of Dagor
Replies: 90
Views: 134658

Re: Isle of Dagor

hehe
SpoilerShow
Take a look at your map within the temple. That Iron Key goes somewhere...
by EnochDagor
Wed Apr 29, 2015 3:07 am
Forum: Custom Dungeons
Topic: Isle of Dagor
Replies: 90
Views: 134658

Re: Isle of Dagor

Sorry about not getting you the support sooner. Glad you got through it :)

And I'm very glad you are enjoying the mod.