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So I'm attempting to work on a script that would check for the value of a counter and then set that value as an monsters attack power value. Listed below is my attempt to stab in the dark and figure out how to do it. It doesn't seem to like what I put in for the setattackpower value so gonna need to figure out how to get it to take in the counters value.
You're trying to set the monster's attack power but monsters don't have attack power. Instead the different attacks they have, have attack powers. For example, if you want to set mummy's basic attack's attack power: