Well in that case your system would be perfect as a test subject.badhabit wrote:If this is again a timing problem (like previous arrow droppign and wall piercing problems) it could be again also FPS dependent. I guess your system is plainly to good to expose these problems often enough. Therefore tests on a multitude of systesm are important. Test this case on a slower rig where you end up with <30FPS (or downclock CPU/GPU of your main system, maybe even FPS limiter is enough).

I showed my finds about this bug and when it happends. Let's see what you can come up with.