I publishing it in time when will be done. ( cca 1 week I thing )
Now I scripting system for showing all known recipes with filtering by category and changing some data structures.
Actually my recipe have this (full) definition -( many of parameters dont need to define):
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-- e.g.
-- name = "baked_maggot", -- name of recipe (id) - usede for index name of recipe
-- UIname = "Baked maggot", -- for vizualization name
-- txt = "", -- text formated like scrool (vizualization recipe)
-- enable = true, -- switch for active/deactive recipe
-- visible = true, -- switch for active/deactive showing recipe in dialog
-- effect = {timer = 1, eff = "CrystalIce"}, -- particle definition(time-duration of recipe,tstop - time for FX after recipe, eff= particle def)
-- exp = 30, -- exp to be added to champions
-- target = {baked_maggot = {1,99},flask = {"1-2"}, ..}, ** MUST BE - definition of created items
-- source = {snail_slice = 1, ..}, ** MUST BE - definition of source items
-- need = {"rope", ...}, -- item.name for objects as catalizator ( must be but isnt consumed -> tools )
-- trait = {"alchemist",..} -- needed traits for crafting
-- skill = {light_weapons = 1, ..} -- minimum value of champion skill for crafting
-- kind = "cooking", -- parameter for shorting recipelist in recipe book ( not done yet ) eg. general/blacksmithing/alchemy ....
