Duncan1246 wrote:breezen wrote:let me start by saying this is one of the best mod i have ever seen
i have a lot of questions about the riddles but i prefer to give most of them another go on my own but two riddles that i cant solve at the beggining really bugs me
first at the under the cape i cant seem to summon the red gem is it done on the same pedestals as the blue one? or is it in another room
the second one is a bit more in game at the crossroads there is the lever puzzle and i found the hint but i dont understand how the buttons work even after i press a button the platform keeps raising what am i missing?
Hi, Breezen,
I am glad that you like it!
For the red gem, it's the same thing as the blue one,
but not in the same room. Each gem symbolize here a pair of runes ( death and life for the blue on the spirit altar, fire and water for the red one on the air altar).
For the second, I suppose you speak of the NO part of Crossroads? If it is so, the buttons works well, the left one to raise the elevator, the right to recall when it's up in case you push the button and don't jump up...
In fact, this elevator is a bit strange: if you push the left button , let go the platform then step forward, you are raised too ... It's a side effect, but funny, so I keep it, and the right button is here only to fit the logic ...

thnx i made several runs since i wrote it and the party im using keeps crushing at the "cian mausoleum" as soon as i step on the purple glowing tiles i get
#script_entity_51.script:13: attempt to call field 'tstep' (a nil value)
stack traceback:
#script_entity_51.script:13: in function '_callback'
mod_assets/scripts/fw.lua:92: in function <mod_assets/scripts/fw.lua:78>
[string "Component.lua"]: in function 'callHook'
[string "Party.lua"]: in function 'enter'
[string "FSM.lua"]: in function 'setState'
[string "Party.lua"]: in function 'move'
[string "Party.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateComponents'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
is this a known bug or is it because im using an imported party?
also at the fire shrine i can take endless amount of fire essence