Another custom map size question

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kelly1111
Posts: 349
Joined: Sun Jan 20, 2013 6:28 pm

Another custom map size question

Post by kelly1111 »

I am using larger than normal map sizes. My levels are all 42 * 42 grid size. Will I break things if I throw in a different size than 42 * 42

For Instance, if I use 10 levels with grid 42* 42 and two levels with 50*50 ?

I know the auto map won't work properly, but I dont care about that. My question is regarding memory issues and that sort of things....
minmay
Posts: 2790
Joined: Mon Sep 23, 2013 2:24 am

Re: Another custom map size question

Post by minmay »

Having levels with several different sizes won't break anything directly. However, you need to be very careful with StairsComponent and PitComponent, because if their destination is an out-of-bounds square you will get a crash.
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