I am using larger than normal map sizes. My levels are all 42 * 42 grid size. Will I break things if I throw in a different size than 42 * 42
For Instance, if I use 10 levels with grid 42* 42 and two levels with 50*50 ?
I know the auto map won't work properly, but I dont care about that. My question is regarding memory issues and that sort of things....
Another custom map size question
Re: Another custom map size question
Having levels with several different sizes won't break anything directly. However, you need to be very careful with StairsComponent and PitComponent, because if their destination is an out-of-bounds square you will get a crash.
Grimrock 1 dungeon
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.
Grimrock 2 resources
I no longer answer scripting questions in private messages. Please ask in a forum topic or this Discord server.