https://www.reddit.com/r/mildlyinterest ... ole_in_it/
reminded me of grimrock
This lake has a hole in it
- Zo Kath Ra
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Re: This lake has a hole in it
That looks to be easily done in Grimrock 2. 
- Sir Tawmis
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Re: This lake has a hole in it
Make sure you have potions to breathe underwater.
Define ... 'Lost.' Neverending Nights - The Neverwinter Machinima that WILL make you laugh!
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.
Re: This lake has a hole in it
I have a diving helmet (in the works)... But I had meant having a hole through a pond that was not filled with water.

https://www.dropbox.com/s/e15vl63igde4b ... m.avi?dl=0

https://www.dropbox.com/s/e15vl63igde4b ... m.avi?dl=0
- Sir Tawmis
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Re: This lake has a hole in it
Nice! Is this an intended MOD for LOG?Isaac wrote:I have a diving helmet (in the works)... But I had meant having a hole through a pond that was not filled with water.![]()
https://www.dropbox.com/s/e15vl63igde4b ... m.avi?dl=0
Define ... 'Lost.' Neverending Nights - The Neverwinter Machinima that WILL make you laugh!
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.
Re: This lake has a hole in it
The link below the picture, shows part of the mod working in LoG2, the helmet is untextured, and —at the moment, I had a problem with its bounding box; it was composed at-runtime, of two model components (for space saving), but if I can't get that to work as intended, I will just combine them all.
- Sir Tawmis
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Re: This lake has a hole in it
I missed the link! Man! That's incredible! Would have been nice to have that in the game; somewhere you had to go to find it, to use...Isaac wrote:The link below the picture, shows part of the mod working in LoG2, the helmet is untextured, and —at the moment, I had a problem with its bounding box; it was composed at-runtime, of two model components (for space saving), but if I can't get that to work as intended, I will just combine them all.
Because the underwater parts of LOG2 are insanely painful.
Define ... 'Lost.' Neverending Nights - The Neverwinter Machinima that WILL make you laugh!
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.
Also read: Legend of Grimrock: Destiny's Chance here on the forum! Check out the site I made for Legend of Grimrock: Destiny's Chance.