Pompidom wrote: ↑Fri Nov 18, 2022 1:48 am
Invalid connector target: twigroot_dormant_6
I will fix it, thanks!
Stone table with 2 statues (I was never a fan of these puzzles anyways, spamming every inventory item on these tables - basically bruteforcing them) it just adds frustration.
Placed Meat on it. Disappears in a flash of fire: no effect - consecutive placements of additional meat: same effect.
Check conditions after the sacrifice. And there is a hint for this altar.
Patch notes would be helpful for future balancing suggestions - The Monk nerf from +5/+5 to +3/+3 to health and energy on levelup feels bad.
With the right approach monk will get +8/+8 per level, wich is more than any other class.
The Items placed behind "curtains" that are "static" and "unbreakable-untearable" also feel bad. Spamclicking 20 times at random locations until you click the "right pixel" feels bad and annoying.
Sounds like a bug. It must not be any items behind unbreakable gobelins. Please, report if you find any.