poqwer11 wrote: ↑Wed Feb 08, 2023 9:27 pm
bongobeat Hello! Very beautiful locations, you seem to have spent a lot of time for this, well done!!!
1. I would like to know whether in your work a correctly placed object in a niche is always accompanied by a sound signal, as for example in Darntkhang in a room with four niches?
2. In Sky City, do I need to attack the inhabitants of the archers or will they leave on their own under certain conditions?
1. Some riddle use the sound, but not all. Unfortunately I have not modify every riddle in that way. Generally, riddle with more than one alcove are playing a sound when the correct item is placed on them.
2. The archer will never leave until you attack them. Skycity is a friendly city, but it is also full of secrets with good stuff in them, if you want to plunder them, you know what to do.
Attacking the guard has no consequences on any quests. It is not needed, except if you want to have more equipment.
Whisper wrote: ↑Thu Feb 09, 2023 10:48 am
bongobeat wrote: ↑Wed Feb 08, 2023 8:47 pm
The 2 casters are most welcome when casting a forcefield.
With 2 spellcasters, I call it, by exaggeration, a "cheated" team or a "making-difficulty-a-little-more-easier" team. I have nothing against that, but I will certainly offend at least one tester when saying that.
If you think mages too powerful, can always nerf them/remove some spells etc.
I know mods that do not allow mages to use force-field spell. In mod named Eye of Atlantis mages cant cast force-field (there only staff, limited item with charges, that can do it).
bongobeat wrote: ↑Wed Feb 08, 2023 8:47 pm
A friend of mine used a minotaur, a ratling, and 2 battlemages.
Minotaur barbarian? Ratling knight? Ratling alchemist? Ratling rogue? What ratling class and minotaur class?
Well, its not that the dual mages that are specially powerfull, it is the hability to cast double forcefield. Anyway, I'd rather not introduce something like the staff of the Eye of Atlantis mod, which is a very good mod by the way. So, It still allow players the possibility to have more chance in bossfight.
Whenever someone don't want to use them in that way, to maintain an "harder" difficulty, he can always use only one mage to cast a forcefield.
Can't remember the class he used, sorry.