
I need to check back both the shaman and the king now. Maybe the shaman will give me some more tips regarding the altar (hopefully)
I've done the same (translated the scroll myself
Yes.marten_1992 wrote: ↑Sat Apr 08, 2023 6:14 am I am currently fighting with that fallen guard the way riddle, am I right when guessing that?SpoilerShowthe tombstones beside the ladder must show two identical names
That's strange, it is configured for a greater lightning bolt, must check again.knr wrote: ↑Fri Apr 07, 2023 10:26 pm For the riddle,Left obanyon for now with only 2 unsolved questions.SpoilerShowlightning bolt didn't work for me, but a greater lightning bomb did. Maybe the aoe reached the trigger where the bolt didn't.What to do with with the scroll after "?" (never would have examined that chest close enough to find that secret without help)seemed quite clear, only afterSpoilerShowWhere is a 3rd bomb, found and placed 2, but the remote seems to want all 3 placed. And where is the tomb key?SpoilerShowI translated enough runes to realize it's just lorem ipsum.
About the save crash, this will get better in the next version, until then, you got probably 2k-3k objects from fireball_blast or poison_bolt_blast from goromorg and ugguardian, that are always saved.
Could the player destroy these objects with a console script?
You can tryZo Kath Ra wrote: ↑Sat Apr 08, 2023 10:12 amCould the player destroy these objects with a console script?
Code: Select all
for j=1,Dungeon.getMaxLevels() do local map=Dungeon.getMap(j) for i in map:allEntities() do if string.match(i.name,"blast") then i:destroy() end end end
for j=1,Dungeon.getMaxLevels() do local map=Dungeon.getMap(j) for i in map:allEntities() do if string.match(i.name,"burst") then i:destroy() end end end
i feel like the problem is more serious regarding my situation. It's not just about the saves. I mean now i get some random crashes when crossing (by walk) several maps in a row - it seriously limits my freedom of movements. Playing in these condition become almost impossible.
yeah was that simple, it just that i kind of lost the focus, game-wise. I'm currently in Iron Temple, but progress is very slow
Code: Select all
local cnt=0 for j=1,Dungeon.getMaxLevels() do local map=Dungeon.getMap(j) for i in map:allEntities() do if string.match(i.name,"blast") then cnt=cnt+1 end end end print(cnt)