Is it bugged or any hint how to solve it? I saw another 6x6 room at west and tried to put items on floor like there were vases, but no luck.

Code: Select all
floor_trigger_299.floortrigger:addConnector("onActivate", "vampires", "telefrag")
the first is a mad miner, the second is the drownings.
Jos wrote: ↑Thu Apr 17, 2025 4:50 pm Hi. Thank you for your review! It's really inspiring!
If you really want to help me fix all the bugs (which I am currently doing) could you please provide grimrock.log from the C:\Users\“your username”\Documents\Almost Human\Legend of Grimrock 2 folder. It's overwritten every time the game crashes. That would speed things up a lot.
* When I open up the secret place in the Tower Earth and then remove the object from the pressure plate, the game crashes.
- Could you please provide a description of the departure error. I'd also like to clarify the coordinates. Maybe a screenshot of the map?
* I can't put Potions in the Mortar, while this is needed for some recipes
- Oh, I know what the problem is. My bad, sorry about that.
* Casting Flash against a wall gives the console error: No Life resistance. Then kills the party.
- I should have thought of that. Light spells were designed to damage only the undead. It's not supposed to damage champions.
* Cause Fear on enemies causes the game to crash.
- Could you please provide a description of the departure error.
* Enchanting has no relation with Crafting, while this is advertised
- Weird, I'll check it out, but it should work. Maybe you need to increase the influence as the figure is rounded off a lot.
* When I enchant an item targeting the same Stat (Dex/Vit/Str/Wlp) twice, the game crashes.
- Could you please provide a description of the departure error.
* The wrist crossbow doesn't seem to be able to be dual wielded as advertised.
- Yes, it is. I've noticed it recently. Just need to remove the description.
* Wizards don't have halved cooldown on spells cast, like advertised
- It certainly works as intended. Compare the rollback time of a mage and a druid
* The cursed skull doesn't cause health loss, like advertised.
- I don't remember if I did it on purpose or not. Probably just need to remove the description.
* A recipe scroll in the Anomalous Zone (secret near center north) has no name except for recipe scroll.
- I'd like to clarify the coordinates. Maybe a screenshot of the map?
* The anti frozen herb works great, except for when you are frozen, because you can't use herbs then.
- Honestly, I have no idea how to fix it.
* The Air Mages do something weird, where it looks like they are preparing for the biggest spell in history, but they don't do anything. They just stand there.
- I'm not the author of the Air Mages. And I didn't notice anything wrong with them during my tests.
* When I attack the enemy 'Rat Group' (in the Castle) with 'Shock' the game often crashes (on kill). Error: invalid stategetHit. Maybe the discharge tried to stun an already dead Rat, I don't know.
- Could you please provide a description of the departure error.
* After the fight with the Hands I often literally get stuck. I can't move, switch, open character menu, nothing. Only a reload works.
- I'll try to reproduce this error and figure it out.
* Some Armor Sets seem incomplete. I don't know if this is intentional, or that I missed something (I found all the secrets, so don't think so), but a complete set of Air,(Boots, Hands missing) Fire (only hands) and Spirituality (no hat) would be nice.
- Hmmm... I'll have to check again. Maybe I really did forget to put the set pieces in the dungeons.
And for my wish list I would name: Movement speed modifiers. I tried out your mod on different movement speeds, and I really enjoy your mod at 1.2, 1.3 speed. I'm content with it being a console option, but it being a feature is an opportunity.
- Previously (during the semi-open alpha test) these features were available. I will try to come up with an interface to control this feature.
Spirit helm is on the second level of the dark castle. In the chest in the north east. I really forgot about the other parts.* Some Armor Sets seem incomplete. I don't know if this is intentional, or that I missed something (I found all the secrets, so don't think so), but a complete set of Air,(Boots, Hands missing) Fire (only hands) and Spirituality (no hat) would be nice.