and if so, their AI, will we be able to implement our own scripts?
Great game, finished on hard, need more

Daniel.petri wrote:Why not first create mods that add new dungeons, monsters, items and puzzles and then worry about advanced/hacky stuff later?
The quote from petri does not imply that it will be possible to import new assets. It coud also mean that it just will be possible to modify existing entities.Darklord wrote:Not sure about Maya but yes the plan is to allow new monsters according to Petri!![]()
Daniel.petri wrote:Why not first create mods that add new dungeons, monsters, items and puzzles and then worry about advanced/hacky stuff later?