[SPOILERS] performance issue?? (iron door problem)

Talk about anything Legend of Grimrock 1 related here.
M.M
Posts: 44
Joined: Sat Mar 31, 2012 4:12 pm

Re: [SPOILERS] performance issue?? (iron door problem)

Post by M.M »

Just wanted to Say thanks. I have opened the door.
t helped a lot to turn donw all effects to minimum. Also i Noticed i nice trick, that helps a lot.
You dont have to wait, until animation of exploding ball starts, let alone it ends. Knowing that allows to save some precious seconds and turned ut to be key to solving the puzzle.


I am now suck at pillared halway ( i have the dismantler 8-) ), and have no clue how to beat it. But no spolers yet pls, i haven't been stuck long enough :)
\/4n!ll4 ][c3
Posts: 59
Joined: Thu Apr 19, 2012 12:39 am

Re: [SPOILERS] performance issue?? (iron door problem)

Post by \/4n!ll4 ][c3 »

just a bit of info, i found turning graphical settings down also helped with the end. due to everything being rendered, i was often moving much farther in a direction i was trying to, or movement commands were coming much slower than i needed them to.
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Darklord
Posts: 2001
Joined: Sat Mar 03, 2012 12:44 pm
Location: England

Re: [SPOILERS] performance issue?? (iron door problem)

Post by Darklord »

Hey \/4n!ll4 ][c3,

Good tip, I have that one on the Timed Puzzle Help thread, feel free to take a look and post on that thread if you have any other ideas. :)

viewtopic.php?f=13&t=2055

Danile.
A gently fried snail slice is absolutely delicious with a pat of butter...
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