Thels wrote:rakenan wrote:Sometimes I wish I could see what people are doing that run out of food. There has to be something, but I can't figure out what. Most of the other things people complain about, I have I think a pretty good idea of why they are having trouble. Food concerns are the one that is a complete mystery to me.
Out of curiosity, mind if I ask you for your builds, especially early on?
The same for anyone else who had a food problem, or not at all. And don't forget to include your difficulty level. I wonder if specs have anything to do with it.
I had a human sword fighter, +3 strength, +3 dexterity, +4 vitality, skilled and aggressive. He dropped all points into armor until he could equip heavy armor, then switched to sword skill for the rest of the game.
I had a human dagger rogue, +6 strength, +4 vitality, skilled and evasive. She dropped all points into daggers until the fighter started putting points in swords. Then she switched to dodge until she could equip light armor, then switched back to daggers for the rest of the game.
I had a minotaur missile weapons rogue, +6 strength and +4 vitality, skilled and headhunter. He dropped everything into missile weapons until he reached 50 points, then I forget what he did - I believe he had a few unspent skill points at the end of the game.
I had an insectoid ice mage, +6 willpower and +4 vitality, skilled and aura. He dropped all points into ice magic except a few into Spellcraft to equip mage weapons and learn light and darkness. Later on - honestly, after it was a bad decision - he dropped a few more points into spellcraft to get faster casting speed, but by then the willpower bonuses from spellcraft were mostly wasted.
This was my normal play through. My hard play through, still in progress, is an all-rogue game, unarmed, daggers, thrown, and missiles. Kills much faster than the first time around, but takes more damage as well. In neither game has my team had any serious hunger issues - I always had at least 2 full feedings left by the time I reached the snails on level 6, and couldn't even carry all the ice lizard steaks form level 9.
I was not trying to be snarky with my question earlier, by the way. It's hard to help people when you don't know what they are doing differently that causes them to have trouble with things you never had trouble with. I have personally had issues with things like timed puzzles and spiders on level 3, and while I avoided serious issues with the respawning ice lizards on level 9, I had a close call where I killed one and dashed for a safer corridor one step ahead of the two that would otherwise have cornered me and probably killed me. I still cannot beat the fighter's challenge without leveling a few times deeper down and coming back to it. So for most other issues people have, I have seen at least part of where they are coming from, but the hunger issue remains something of a mystery to me.