level 9 glitch

This is the forum for helping you out if you're stuck or if you want to discuss the nitty gritty details of the dungeons within Mount Grimrock. Warning: forum contains spoilers!
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Jirodyne
Posts: 211
Joined: Sat Jul 21, 2012 6:07 am

Re: level 9 glitch

Post by Jirodyne »

Sol_HSA wrote:Sense of humour? What's that?
It looks something like this:
Image
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LiamKerrington
Posts: 116
Joined: Wed Jun 27, 2012 12:18 am

Re: level 9 glitch

Post by LiamKerrington »

Humour is highly overrated and misunderstood ...
... I WAS and AM serious about what I wrote ... :mrgreen:
At the end of my first time with "the Legend of Grimrock" - played on default-party, hard, old-school mode:

My first time
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jontycampbell
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Joined: Mon Jul 30, 2012 1:15 am
Location: Manchester, England.
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Re: level 9 glitch

Post by jontycampbell »

I'm probably being thick or something but why would the walls change? I've not watched the video, it's taking too long to download.
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LiamKerrington
Posts: 116
Joined: Wed Jun 27, 2012 12:18 am

Re: level 9 glitch

Post by LiamKerrington »

Hi.

Actually the walls don't "change" in the way that they transofrm or something. You just need to take a very close look while you move. Then you may and will recognize that there is a slight change in the optics when you move into a certain tile. The reason, why the "walls" seem to change is simply because your party automatically turns 180° when you enter a specific tile.
SpoilerShow
Take a close look at the map, then you will see that your X is located in a U-shaped section of the corridor. It looks like this:

Image

The Ns mark the tiles with the 180° spinner. There two 180°-spinning-tiles of the puzzle, which are about
either preventing you from entering this section (when you come from the beginning temple-grounds and first enter this section, so the first 180° spinner is there to keep you away from the deeper grounds of the temple!)
or keeping you in the U-section since you get into an endless spinning around and walking about, until you react to the 180° spinning properly ...
That's all there is to it. So no glitch, no bug, but a perfect puzzle with two different purposes ...

All the best!
Liam
At the end of my first time with "the Legend of Grimrock" - played on default-party, hard, old-school mode:

My first time
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