Suggestion: force player to name new characters

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Komag
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Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Suggestion: force player to name new characters

Post by Komag »

I recently created a new party of players (three rogues - daggers, bows, and throwing - and one mage, crazy huh?) and played for three or four hours before realizing I didn't give them unique names, so they are all names "New Prisoner" which really sucks! I don't want to replay the first three levels, so either I'll just live with it or I'll see if that save editor thing can change the names.

But I suggest that for the next patch or the next game that in the character creation screen you might simply make it impossible to continue until you type in a name for the character.

If this is an old idea, sorry!
Finished Dungeons - complete mods to play
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Darklord
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Joined: Sat Mar 03, 2012 12:44 pm
Location: England

Re: Suggestion: force player to name new characters

Post by Darklord »

Some people just cannot be bothered to change the characters name, hence why they are called New Prisoner. Personally I think a popup saying are you sure you don't want to change the characters names would be better.

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
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Komag
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Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Re: Suggestion: force player to name new characters

Post by Komag »

yeah, good compromise :)
Finished Dungeons - complete mods to play
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