Actually it's more challenging until level 6. By the time an all mages party reaches level 6 at least the Fire/Earth/Ice users have access to their long range attacks plus 25% faster cast. So it get's easier around that time but you STILL need to be on our toes when facing multiple or real strong enemies.Darklord wrote:I think playing with just Mages is quite a bit more challenging than other party build's especially for a first play through! (or past level 6 as you were saying)
Evading monsters is a primary task. For example my mages always walk around with their caster interface open and a spell ready to be fired. When a monster shows up it usually goes "Ice"->"Poison"->"Fire"->"Lightning". This way all mages get their experience share. If that monster is really fast, i tend to spare "Poison" so i can side-step without running into my own poison cloud. If a monster can take all 4 spells and keeps on coming it's evasion and preparation time for the next round of spells. This means evade the monster while opening all 4 caster interfaces and preseting all spells again. Only when this is done i return to fighting the baddies.
