New tutorial: how to create cinematics

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antti
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New tutorial: how to create cinematics

Post by antti »

A new tutorial is up: http://www.grimrock.net/modding/how-to- ... inematics/

Let me know if you have got any feedback or questions! :idea:
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Re: New tutorial: how to create cinematics

Post by Komag »

The tutorial makes it look so easy! I'm wondering just how fast it could show successive images, whether we could "fake" a 10fps video or something like that
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Re: New tutorial: how to create cinematics

Post by antti »

Komag wrote:I'm wondering just how fast it could show successive images, whether we could "fake" a 10fps video or something like that
Well, it certainly isn't designed for that so there can easily be a handful of problems. :)

Video memory could easily be an issue since the images wouldn't be streamed in and out neatly like in video players usually. But I don't know, it's worth a shot I guess? :)
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Re: New tutorial: how to create cinematics

Post by Akatana »

Very nice but sadly the sleep function is not working
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Re: New tutorial: how to create cinematics

Post by antti »

Akatana wrote:Very nice but sadly the sleep function is not working
Do you have more details on this? I just tried out my sample cinematic script and I modified a sleep function to wait for ten seconds and it did seem to do what I expected it to do. :?:
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Re: New tutorial: how to create cinematics

Post by Lollgramoth »

Is it possible to fire cinematics in the mid of the game, not only in beginning and ending?
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Re: New tutorial: how to create cinematics

Post by JohnWordsworth »

@Lollgramoth: Unfortunately, there's a line in one of the official docs / tutorials...

"Cinematics in Legend of Grimrock are simple slideshow-like sequences. Currently they can be used only in the beginning and the end of a dungeon."

I'm not gonna lie, I'm hoping the 'currently' bit is a potentially promising tease that there could be a few more Dungeon Editor tweaks and additions in the future, which would of course be awesome! :p
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Re: New tutorial: how to create cinematics

Post by Neikun »

How were the sequences of the Cube talking to you during sleep handled? :o
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Re: New tutorial: how to create cinematics

Post by Montis »

Neikun wrote:How were the sequences of the Cube talking to you during sleep handled? :o
Hardcoded.
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Re: New tutorial: how to create cinematics

Post by Neikun »

With an addition of an onsleep hook, perhaps we could recreate something of the effect?

EDIT: It should be noted that I'm not really interested in having the scramble text thing, but just some sort of full screen animation play. The ability for hudprint or text showing would be good, too.
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