multiple damage types

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Post Reply
User avatar
LordGarth
Posts: 500
Joined: Mon Jun 18, 2012 5:07 pm
Location: Colorado USA

multiple damage types

Post by LordGarth »

Can a weapon be give two damage types. Like a longsword of shock that does physical and shock damage?

Thx,

LordGarth
Dungeon Master and DOOM will live forever.
User avatar
petri
Posts: 1917
Joined: Thu Mar 01, 2012 4:58 pm
Location: Finland

Re: multiple damage types

Post by petri »

Not directly but you can implement a custom onAttack hook for the party or onUseItem hook for the item to implement the secondary effect.
User avatar
LordGarth
Posts: 500
Joined: Mon Jun 18, 2012 5:07 pm
Location: Colorado USA

Re: multiple damage types

Post by LordGarth »

exactly how would the script go

onUseItem = "castRunespell",
spell = "shock",

wandPower = 20,

charges = 20,
Dungeon Master and DOOM will live forever.
User avatar
LordGarth
Posts: 500
Joined: Mon Jun 18, 2012 5:07 pm
Location: Colorado USA

Re: multiple damage types

Post by LordGarth »

I have mess around alot but I still cant get an additional damage type.

I need to know the exactly script and where to put it.

Thx,

LordGarth
Dungeon Master and DOOM will live forever.
Post Reply