WIP review: Trials of the Templars

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Komag
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Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

WIP review: Trials of the Templars

Post by Komag »

- good sized dungeon, at least three levels
- good exploration
- some mixed tile sets (mostly temple, but bits of dungeon, looks odd)
- dragon statue tail protrudes a tiny bit (could be considered a clue)
- back of staircase protruding into northern room, very problematic
- way too dark, no light for party
- Agility room door won't open for me - "secret" button next to it not working?
- some buttons seem to have no or faraway effects, not always clear
- nice layout and teleporting
Finished Dungeons - complete mods to play
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