WIP review: (various small test maps)

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Komag
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Joined: Sat Jul 28, 2012 4:55 pm
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WIP review: (various small test maps)

Post by Komag »

minotaur run (beta)
- run!
- no light, yuck
- cool trick to find that extra spot to "trap" him in to get past
- would be nice to find a reward at the other end

(more to follow)
Last edited by Komag on Thu Sep 13, 2012 6:10 pm, edited 1 time in total.
Finished Dungeons - complete mods to play
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Komag
Posts: 3659
Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Re: WIP: (various small test maps)

Post by Komag »

This Rotten Place
- wow, quite the ambiance and feel, very impressive
- dark haunting running, I was truly terrified of the monsters
- fog and lightning effects very cool
- got killed way too many times
- nice proof of concept, example of custom stuff
Finished Dungeons - complete mods to play
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Komag
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Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Re: WIP: (various small test maps)

Post by Komag »

many many doors
- a truly horrible map
- a maze of doors
- tons of overlapping modes, z fighting galore
- silly wall writings
- don't bother
Finished Dungeons - complete mods to play
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Komag
Posts: 3659
Joined: Sat Jul 28, 2012 4:55 pm
Location: Boston, USA

Re: WIP review: (various small test maps)

Post by Komag »

room_test
- a clever puzzle with torches
- teleporters facing wrong ways
Finished Dungeons - complete mods to play
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