Kickstarter - Arakion

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Darklord
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Re: Kickstarter - Arakion

Post by Darklord »

Yeah the update suggests its a mini game, that's part of the game, the main page seems to suggest its a stand alone game like magic the gathering though which you can play on or offline, I guess vs other people?

I quite liked the ones in the old FF games. FF8, being my fave if I recall right.

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Lavidimus
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Re: Kickstarter - Arakion

Post by Lavidimus »

The card game itself is integrated into the game, but also has a planned web release. The way it's planned out is it will be posted onto sites like Kongregate etc... early in development to potentially get additional funds. Since Unity exports to the web it's basically like killing two birds with one stone. Additionally I'll be using graphics that are being made for the game anyway, so the biggest stepping stone for the card game is the coding. At the end of the day it's basically a win / win, it will add additional content and has the potential to pay for itself before release, giving you even more content. Any funds that aren't used to develop the card game in that stretch goal will be put back into the game to develop additional content.

Hopefully that answers your question as to why it's being done, but if you have anymore questions or I didn't explain that well enough just let me know.
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Darklord
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Re: Kickstarter - Arakion

Post by Darklord »

Hey Guys,

Just 12 days left and 8k more needed to be funded so if you haven't had a look already please do, it genuinely looks like a fun game. :)

There's some nice stretch goals to, the card game is now earlier and an Infinite Tower has been added,
This is an endless dungeon that increases in difficulty each time you enter. Inside you'll find rare blueprints, materials, monsters and more. This tower will truly push your group to their limits!
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
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Darklord
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Re: Kickstarter - Arakion

Post by Darklord »

Last 50 odd hours guys! This has both hit it's goal and the card game stretch goal, pledge more now and we may well hit the Infinite tower to for those who like infinite dungeons! :)

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
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Komag
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Re: Kickstarter - Arakion

Post by Komag »

wow, very cool that it is funded and going beyond, hopefully they reach the next level or two!
Finished Dungeons - complete mods to play
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Darklord
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Re: Kickstarter - Arakion

Post by Darklord »

Wow this has recently seen some considerable backer interest and has now hit the 35k Stretch goal, the Infinite Tower! next stretch goal is,
$42,500: The Darkest Night

This stretch goal includes a story arc that brings a substantial amount of additional content to the game. During this portion of the game the sky has turned black and an undead army has been resurrected and begins to lay siege to your town.

It is up to you to build defenses, fight back against the scourge, and uncover the reason they have come back. This story has you not only defending your town but exploring an entirely new zone with all the content that provides including dungeons, aesthetics and more.

During your travels you'll encounter a new set of enemies, find lost blueprints and save new NPCs. With all this content whats not to love about this stretch goal!

Specifically speaking this update includes:

Additional defense mini-game where you must defend your town against raids.
1 additional zone that includes more dungeons, an abandoned town and a ruined castle to explore
Additional enemies (Bone Giant, Zombie Dragon "he wants your braaaaaiiiiinnssss", a unique boss, and more)
Multiple new buildings for your town
Additional armor and weapons for every class
Fingers crossed! :D

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
Lavidimus
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Re: Kickstarter - Arakion

Post by Lavidimus »

Arakion is in its final day of funding over at Kickstarter and I just wanted to thank everyone for their amazing support throughout the campaign! If you've already pledged, thank you so much and please check out the new backer add-ons in the latest update! Thank you all again for supporting indie gaming and the world of Arakion!
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Darklord
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Re: Kickstarter - Arakion

Post by Darklord »

Well this finished just short of the final goals. BUT Chris being his awesome self has said he will give us the final Stretch goals anyhow! :P

Can't wait for this. :D

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
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Komag
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Re: Kickstarter - Arakion

Post by Komag »

It did pretty well, better than I thought. I hope all the payments go through - I wonder what percentage usually actually gets paid (due to bad cards, etc), I'm guessing most is fine, maybe over 90% or something?

Now I just need to completely forget about this game until it suddenly comes out next year and I can enjoy it!
Finished Dungeons - complete mods to play
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Darklord
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Re: Kickstarter - Arakion

Post by Darklord »

Komag wrote: Now I just need to completely forget about this game until it suddenly comes out next year and I can enjoy it!
Yeah I've backed like 18 games now, the earliest should be out shortly, and what with Beta's and of Custom LoG dungeons to I should be good with games now indefinitely! :lol:

Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...
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