Simple Scripting question

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SpacialKatana
Posts: 163
Joined: Fri Sep 14, 2012 6:20 pm

Simple Scripting question

Post by SpacialKatana »

What command is needed to 'activate' , ie trigger a counter called counter1 from a lua script entity?

It'd be nice if all the functions were listed somewhere , such as containedItems() etc..it'd speed up my scripting for this game.

Cheers, Rich

PS Thanks for the prompt email reply re the stairs bug earlier antti :)
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Shroom
Posts: 98
Joined: Tue Mar 27, 2012 6:37 pm
Location: UK

Re: Simple Scripting question

Post by Shroom »

SpacialKatana wrote:
What command is needed to 'activate' , ie trigger a counter called counter1 from a lua script entity?

It'd be nice if all the functions were listed somewhere , such as containedItems() etc..it'd speed up my scripting for this game.
Both of these can be found:-
http://www.grimrock.net/modding/scripting-reference/

and there are all sorts of snippets in the forum - plus ask and ppl generally help :D
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