New tutorial: scripting an "item on an alcove" puzzle

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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antti
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New tutorial: scripting an "item on an alcove" puzzle

Post by antti »

Since this has come up a few times here on the forums, I thought it might be good that we have something on the topic on the modding documentation too:
http://www.grimrock.net/modding/how-to- ... ve-puzzle/

There I describe how you can create the classic puzzle where you need to insert a correct item on an alcove to trigger an event of some kind. From there I move on to describe how you can mass control entities on a level using a similar script: in this case I disable all the teleporters on a single level.
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Komag
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Re: New tutorial: scripting an "item on an alcove" puzzle

Post by Komag »

that's very nice and clear, thank you!
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Montis
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Re: New tutorial: scripting an "item on an alcove" puzzle

Post by Montis »

this tutorial is super helpful for my teleport device as well, I'll expect to get it working today :D
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