opening model files

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LordGarth
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opening model files

Post by LordGarth »

So I have read the info in model files and I still dont have a clue on how to open the model files. What code do I put where inorder for the files to be openable. Also what 3d software does everyone suggest.

Thx,

LordGarth
Dungeon Master and DOOM will live forever.
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Isaac
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Re: opening model files

Post by Isaac »

LordGarth wrote:So I have read the info in model files and I still dont have a clue on how to open the model files. What code do I put where inorder for the files to be openable. Also what 3d software does everyone suggest.

Thx,

LordGarth
Blender would be my first choice; The exporter could be written in Python.

Either version Blender 2.49b or 2.62 ~or 2.63 (maybe); the API differs a bit between them.
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LordGarth
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Re: opening model files

Post by LordGarth »

I have blender and I have used it a little.

I guess i need a tutorial for step by step coding for importer.

LG
Dungeon Master and DOOM will live forever.
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Tomm
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Re: opening model files

Post by Tomm »

there is an importer for blender 2.62 here.
viewtopic.php?f=14&t=2162&start=20#p24317
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LordGarth
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Re: opening model files

Post by LordGarth »

where do i put that text.

LG
Dungeon Master and DOOM will live forever.
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Tomm
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Re: opening model files

Post by Tomm »

just paste the code into the python console and you should have a Legend of Grimrock Mesh file (.mesh) import option, but I just realized that we need .model :(
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Isaac
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Re: opening model files

Post by Isaac »

LordGarth wrote:I have blender and I have used it a little.

I guess i need a tutorial for step by step coding for importer.

LG
Here is something to start with. ;)
http://brucesutherland.blogspot.com/201 ... cript.html


And another resource (however this one is specific to the Blender 2.4x versions; it may be helpful indirectly, unless you are coding for the 2.4x version): http://wiki.blender.org/index.php/Doc:2 ... -Exporters
Last edited by Isaac on Thu Sep 20, 2012 11:41 pm, edited 1 time in total.
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LordGarth
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Re: opening model files

Post by LordGarth »

sorry cant find python console

is it a seperate program

LG
Dungeon Master and DOOM will live forever.
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Isaac
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Re: opening model files

Post by Isaac »

LordGarth wrote:sorry cant find python console

is it a seperate program

LG
What version of Blender do you have?

There is a tutorial for the 2.4x version: http://wiki.blender.org/index.php/Doc:2 ... ython/BSoD

** I use both 2.49b and 2.62 (and 2.63). The reason I use 2.4x is that I prefer the UI, and it has more import export scripts for formats that I use ~most notably, the Nif Script import expot for Gamebryo only works with Blender 2.49 (or 2.4x?)
Last edited by Isaac on Thu Sep 20, 2012 11:46 pm, edited 1 time in total.
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LordGarth
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Re: opening model files

Post by LordGarth »

2.6.3
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