I think I'll be drawing my own map as I go along.
Any tips for someone new to the grid based dungeon crawling genre?
I may be wrong, but I'm sure I remember a dev mention in another post that the first level starts in the top left area of the map. Although I do have the memory of a goldfish. Can someone confirm this?Karkarov wrote:2: Try to start your map somewhat near the middle of your graph paper and be ready to use extra sheets for a given floor if you need to. You never know what part of the map you will start in after all, you may be
in the extreme north east corner or somewhere slightly south of the middle. Dungeon's are not always straight up and down.
That's right.telgor wrote: I may be wrong, but I'm sure I remember a dev mention in another post that the first level starts in the top left area of the map. Although I do have the memory of a goldfish. Can someone confirm this?
Fair enough, however that is only the first floor of what.... a 13 floor dungeon? Personally I plan to print out some plain old regular graph paper and when it is time for "touch ups" I am going to redraw it all on a new sheet, scan or photograph it, then do some touch ups in an image editor maybe even adding some pics to it. That way I will have a nice little pic to show at the end of each floor when I do the Let's Play on the tube.Darklord wrote:That's right.telgor wrote: I may be wrong, but I'm sure I remember a dev mention in another post that the first level starts in the top left area of the map. Although I do have the memory of a goldfish. Can someone confirm this?![]()
jfunk wrote:It was also confirmed that the X,Y coordinates of each level are the same.
Even if they are an object instead of a tile it is all the same for mapping purposes, that is the tile with the stairs on it. This is mostly a design thing anyway. I think in this case the stairs are a physical object, this is just based on what I have seen in video's. Meaning they will always be against a wall, or at the very least never in an intersection where you "have" to step on them. Hopefully ;p.jfunk wrote:That being said, I do have a more specific question about stairs. Do stairs themselves exist in a tile all their own, or do they behave as an object that drops you straight down from the tile you are standing on while looking at the stairs?